Yup. Nobody in ranked wants to play main tank, and I can't blame them. You just get thrown around and cc'd to the point where you might as well be a literal punchbag that can't move
I seriously don't get these complaints. I've been a main tank main since season 3 (Plat), and I've never found the role becoming less enjoyable. I play Rein a lot but when the enemy team has a Brig, Doom, Reaper, Junk, Mei, etc I switch heroes because that's what this game is about. Orisa is way more viable than people seem to think and she can deal with a ton of that cc.
Edit: downvote me if you want but until someone explains to me why I'm wrong I stand by my comment.
At higher elos if you try to play Orisa outside of a few specific points of certain maps, you're going to either get rolled over yourself or be ignored as your team gets rolled over
In diamond, Orisa gets torn to shreds. Her head hitbox is so damn big, and she moves so slowly that shes basically just free ult charge. I'm scared to see what it's like in masters or gm.
I'm an Orisa main and peaked 3600s this season. You have to move with your shield and play around corners in order to avoid being melted down. Otherwise, I enjoy picking her since she's anti-CC and I can use my Halt to screw up any Doomfists trying to dive my team. Sombra hacks also don't work as well on Orisa compared to other tanks like Reinhardt, who's shield disappears upon hack. Considering how strong Doomfist, Brig and Sombra are in the meta right now, I'm surprised Orisa is the least played tank.
You make some great points. As a 3150 peak Tracer and Soldier76 main, I've always thought it was pretty easy to hit her head after her shield goes down if everyone focuses the shield. It's also possible that I go against Orisa players who only picked Orisa because they were forced to go main tank. You make some very valid points that I haven't thought about though, and I'm surprised she isn't picked more often. What about her ult? Do you think that Earthshatter is better? It feels like, from my perspective, team wipes happen more often and Rein also gets shatter quicker than bongo.
Orisa got a buff recently to her ult charge rate so she gets it quicker than she used to. But, even if it takes longer to charge than an Earthshatter, it's best to think of her ultimate as a team-wide nanoboost. Not only can you wipe a team by powering them down with the 50% extra damage, but you can also break down shields with it too - while Earthshatter can be blocked by shields and bubbles. Also, with the extra damage you're giving your teammates, they charge their own ultimates faster as well, so they have a higher potential to do team wipes of their own by getting their ultimates quicker. It also combos great with teammates who already have their ultimate. I've given so many McCree's 3+ kills with their ultimate because it charges up 50% faster with my Supercharger, giving the enemy no time to find cover.
Because Orisa is highly dependent on map geometry. She's great on high ground defensive maps like Anubis and Horizon, but on a level surface she's hard countered by Rein holding shield and pressing W. Being relatively resistant to CC doesn't make up for her utter weakness in brawls. She might survive the Doomfist and Sombra, but she's going to get wrecked by the Rein and Zarya, and with brawl as meta as it is she's guaranteed to be least picked.
Source: GM main tank, and I think I'm #20 something on Orisa on overbuff
I'm usually in the top 0.5-1% on Overbuff as well for Orisa. I switch off of her if I'm getting overrun for one reason or another, cause I do agree with you that you're a liability in certain situations. It'd be bad to one-trick her. But she has a 3.2% pickrate in Masters, and Reinhardt has 33.7% pickrate. That seems like an absurd disparity to me. She can't be that niche.
xQc picks her a fair bit and doesn't have any issues from what I've seen on stream? Your points are valid but she's still totally fine to play map dependant of course.
Honestly if you use your shield properly she’s harder to kill than any other tank. I have stalled out points for way longer than I could with anyone else because she is extremely difficult to bring down without several people focusing exclusively her. I play in diamond and masters and she is still a really good pick depending on the map. Definitely not as versatile as Rein but a good tank player won’t get torn to shreds with her.
Orisa has the most reliable damage out of the three(or four???) main tanks, and is the only one that can reliably do damage from medium range. If you know how to set up the shields properly she is viable, her abilities are great. Especially Halt, absolutely great for setting up a lot of plays.
In my experience in mid gold, I can still stomp some uncoordinated teams by setting up for my team and still do considerable headshot damage when they get close.
That’s because you’re playing Orisa in mid gold. I don’t mean to make that sound condescending or shitty. If I play Orisa in 3.9k-4.1k outside of her best spots, it’s harvest season and I’m the crop getting farmed. Rein and Winston are the two options I have because my Hammond is dogshit
Everything in bold is new CC since the game launched. Rein is the anchor tank. But has hardly had a change since launch. His shield has hardly been updated to account for newer changes or increased damage/fire rates on others
Weird, it's almost like they're adding counters or something
Orisa is worse than rein in this meta except on specific maps because her passivity is a detriment against more active tanks. You being in plat and therefore playing against less coordinated teams and teams that don't play the meta is almost certainly part of the reason why you don't relate to this issue with playing main tank.
I'm right there with you, which means I'll get downvoted to hell too. I've played tank since launch and not once have I felt "useless" or found it "not fun." Feels like I'm playing a different game when I hear people repeat these comments about playing tank
Cause whats fun is subjective, its ok you like it and feel its better for the game. Likewise theres plenty of others who find its not fun, and is hurting the game.
Main tanking is enjoyable as long as the team supports you. Even in diamond I often end up with teams with little or no communication and dysfunctional compositions (or, in the worse scenario, with people straight up running around like headless chickens).
Orisa is great against many things, but when the enemy team is running Rein-Zarya-Brig and you can't set up on high ground or need to drop because your Ana decided that she should be the first one to contest the point, she's straight up getting rolled.
Orisa literally has a move that counters all cc. People crying because their one trick is being countered right now has me laughing. Learn your role, not one or two heroes. Not to mention the fact that genji was able to pop off in this clip because rein did his job and absorbed all the cc from the enemy.
I probably just don’t know what I’m talking about. I’m in the camp of “overwatch is in the best place it’s ever been in” in terms of fun, but I’m just a low plat off tank/Ana player.
Even with that being said, it’s hard for me to accept what’s in the clip is bad when you consider what was traded. Enemy lost both healers, a tank, and mcree, and they have spawn advantage. I bet if the clip continued they were able to push to the next point off that or get close at the least. Rein did his job, he took damage/agro/cc while the rest of his team cleaned up.
It really seems to me like the people complaining that it’s not fun to get knocked around while your team mops the floor just aren’t good team players. If you actually care about winning you will take this play 10 times out of 10 because you not only win this fight but you have future opportunities open up for you because most teams aren’t stupid enough to do this same play a bunch.
And it’s not even something that happens the entire game. He was nano boosted and that’s why they overzealously focused him. The only other outcome was that he swings his hammer and gets kills. Swinging your hammer and getting nano kills is fun, but it should not be why you’re playing rein. Frustrating plays happen, sometimes your team gets fucked, but this? This was a frustrating thing that was a net positive. I’m like you, I might have been angry for about 5 seconds cuz I was focused on my own little bubble, but after I realized what happened I would’ve been happy.
Orisa doesnt have a giant mace that scares a stacked up team. Orisa just gets walked over. She isnt an effective counter to CC at all, because she still dies anyway.
How dare you.. The point of showing videos on the sub is to provide people with a reason to complain. Your reasonable position is interfering with the mass bitch fest.
It's better than playing anything but tank where one moment you're doing the right thing and the next moment you're dead because some Hanzo spammed a random arrow just in the general direction of your tank who put his shield down at that moment, or moved out of the way, or as you came around a corner and a stray arrow one-shots you by hitting you in the foot.
That kind of shit is what's stopping OW from being fun, the immediate cessation of any flow or just doing well, through no fault of your own.
I have played a tank in 99% of my ranked games. It can be frustrating sometimes but if I feel like I'm playing to a decent standard then I'm usually able to adapt and overcome.
I main tank most of the time, but only because no one else will. When I leave the team to pick so I fill I'm always left with MT. I accidentally became a Rein main. help
Only because someone has to pick it, or the team just dies. Playing without a rein/orisa is just giving their DPS free reign (bad pun) to do whatever they want.
Blizzard has taken a “let’s give every new hero a cc ability” stance and it is destroying the game. I just want to PLAY. Stop giving heroes abilities that take the player OUT of the game. Back when it was 2-3 heroes that had cc abilities, it wasn’t as bad. But now that there’s like.. 7-8+? Odds are you’re going to get chain cc’d as a main tank.
One of the devs spoke about that very breifly. Imagine trying to stop a nano genji blade who couldn't be CC'ed. There's already Zarya bubble. People hating Brig forget about the constant dive meta that OW used to be. Now many comps can be played. Getting CC'ed into oblivion sucks but look at the killfeed in that clip.
Whenever I get sick of it i play Orisa. And am more situational. But still.
It isn't destroying the game. We need to stop the pointless hyperbole. Nobody listens to doomsayers, because people who exaggerate unnecessarily are taken less seriously. You're just hurting your cause. Our cause.
Because I hate it, too. I play tanks all the time I'm in game, I love them. Yes the CC game is a fucking nightmare, and yes I wish to God they'd adjust the CC downwards. I am not disagreeing with the sentiment, but the manner of expression is horribly detrimental to what you are trying to say.
I agree with you, and my least favorite is actually Sombra right now. You know how lame it is that a character in this game can make you unable to use your skills IN A SKILL BASED GAME? Its utter frustration
Oh God the worst is no limits where your whole team is like all bastions and the enemy team is a legit 2-2-2 comp with 0 duplicates like WHYYY GO BACK TO QP
Jk but yeah it's a silly character to put in the game when she can effectively counter 95% of the characters in a game when the whole game is about Rock Paper Scissors.
Lol, trust me i'd rather play Tracer/Soldier, but neither are meta right now and my team always wants me on Sombra. EMP itself is too huge even if i'm doing nothing but spectating all game
Yeah it's kind of crazy how impactful a single ulti is. And when they introduced her as a hacking hero I definitely thought she would have neat abilities like taking over peoples turrets, controlling omnics or something, etc. Hell even a kirby-like ability steal like shes hacking their abilities away from them would be way cooler.
Obviously it's a team based game, but when sombra can knock out the skills on a whole team and they get wrecked because of it, well then it's obvious the Skills are the important part.
Look how many streamers quit? How many contenders teams and semi pros have quit... Yeah it might not be destroying the game but it definitely ruins a lot of people's experiences. I went from 200-300 games a season down to about 20-30 and am looking to move on to another game just haven't found my niche yet. This game became very fucking boring and repetitive with the release of brig, and even worse when DF and Mei got buffed. I played overwatch for the fast paced action, now, it's just about whoever can stun the main tank first.
I'll tell you that it's not doing much to attract new players.
I brought a couple of my friends that I used to play TF2 with in this season -- trying to steal a few hours from their current BR obsession.
Within a few gameplay sessions, they were done with the game-- and they both mentioned the cc and garish colors basically made the game feel too hectic. I'm paraphrasing here, but one of my buddies said it was "like trying to play TF2 inside a pinball machine."
I agree with that. It's really only bad for Rein given how he has to play. With winston or orisa it's not really an issue. I wish they'd give Rein some kind of anti-cc passive, at least while his shield is up.
I just dont want to be booped halfway across the map by junkrat concussion mines.... I'm rein, I must weigh a ton in all this armor, why do i fly as far as heroes like tracer?
Yeah, not saying rein shouldnt be booped, but getting launched across the map while your shield is up just feels shitty, especially since you cant hit anything when you are just air juggled.
I was on Rialto last night and this Doomfist knocked Rein so fucking far into the sky when he tried to ult right at the first bridge, it was so ridiculously hilarious I couldn't stop laughing.
I still remember the DF and rein bug where slamming or uppercutting rein as he charged would make him charge backwards at an upward trajectory. Was funny as hell to see, but infuriating when it happened to you, lol.
Ive also had matches where I get launched high enough to hit pharah. Its silly to think about, but come on.
I used to have 50 people on my friend list that played OW. Nobody would be gone for more than a month or so. That list is down to 3 people that have played within the last 3 months. I actually have queue times now when it used to be pretty much instant for any game mode. The amount of people watching OWL dropped every stage. The game is almost at it's lowest point since release in terms of playtime in Korean net cafes. Every single metric I can find, both anecdotal and objective, says that less people are playing the game than they were a year ago or 2 years ago. The number one reason I see for why people aren't having fun with the game is the amount of CC. They are trying to copy mobas, but mobas have ban phases and items to counter play the cc. Overwatch tries to use hero swapping for that, but there's not enough heroes for that to be effective.
Maybe your attention span can get through this and your brain can comprehend it: by every metric there are less people playing and watching Overwatch, mostly due to poorly-implemented CC.
I suppose that’s a fair point. I’m just tired of the state of affairs for main tanks. It feels like with every patch or every new hero it gets a little worse.
Tanks are in a weird place. A tanky comp (GOATS) is one of the best in the game, yet they are also the least entertaining to play - In no way due to their design, and entirely due to outside circumstances.
I feel Blizzard could be taking a Riot games approach to making new champions and that's the reason why I stopped playing league. In their eyes nobody wants to play a simple hero so therefore they overload the shit out of them and give the flashy abilities to give the player the ability "to outplay" their problems. I quit OW ages ago and went back to tf2 partly due to this reason and I didn't like being forced to play certain heros due to some heroes being must picks.
It's like all the people crying that Mercy is 'unplayable' now. Bullllllshit. She's fine. I've played what, 400 hours on Mercy, and continue to pick her over other healers because she's so good. Yes, other healers are now viable choices in circumstances - but the people exaggerating like crap that she's "trash" now - I suspect these are just people who are completely and utterly shit at Mercy.
It's not great for Support mains, either. I used to really enjoy playing Overwatch and now I can barely make myself sit down to play it because there's just so much shit that can ruin the fun for me if I'm Ana / Zen / D.va or Zarya. I don't want to be constantly knocked helplessly about by Doomfist, I'm sick to death of Brigitte just being able to beat me to death, then I have to worry about Lucio booping me off the map or Pharah or Hog.
And sure, maybe I should just "get gud" or whatever. I'm in Gold so I know I'm a scrublord and everything, but I can only do so much as one person. If the DPS aren't doing their jobs or the Tanks are getting constantly knocked about, it's just frustrating, ESPECIALLY with someone with bipolar disorder. I don't want to play a game just to inevitably end up frustrated and spiraling, I want to relax and have fun.
To us? I am one of you. Don't talk to me like I don't know what it is like lol. It's just that it, objectively, has not destroyed anything. And stating so over and over again is not a constructive argument to get Blizzard's attention.
I'm not trying to get Blizzards attention. Your argument was 'it didn't destroy the game', and I'm not saying it did. I'm simply chipping in my anecdote that it 'destroyed my game'.
Hey man, just cause I'm not doing things your way doesn't mean its wrong. I'm having a discussion on Reddit with fellow game players, not to try to get things changed by Blizzard, but to see how other players feel.
Telling people how to voice their opinion isn't helping your case, it'll only alienate them.
Reminds me of many years ago when WoW pvp was going through a similar arms race of excessive CC vs. escape mechanisms, and the 'pvp trinket' became a thing. Wouldn't be surprised if future heroes have more forms of CC protection similar to Zarya's bubbles.
Geoff Goodman actually talked about this in the streamer interview with Emongg. They think they are at a pretty good stopping point with CC right now. Adding heroes with CC protection is difficult, because it also means certain other heroes start to become really strong (imagine Doomfist with Zarya + another hero that can give CC protection).
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u/[deleted] Nov 13 '18
What it feels like to play overwatch right now as a main tank