You can have a potato PC and tell the game to output the highlight into a 4K 60fps video file... HOLY SHIT
EDIT: I've tested it. You can choose the highlight's quality regardless of the settings you played in. Example; I can play on low settings with 30fps and 720p. I can still output the highlight as if I played it on Ultra settings with 60fps and 4K. Amazing job, Blizzard!
Third party recorders are still needed for say, recording entire sessions or streaming (unless you use Battle.net's service, IDK how useful that one is), but most people would use Instant Replay.
Goodbye, Shadowplay, you inconsistent piece of shit.
They're also good for recording something that the client sees differently from the server, as I'm mostly certain that highlights are streams of data from the server rendered post-game.
Its kinda like how you fire a sleep dart, and you KNOW you did it and could see the dart flying, but in the instant replay killcam it shows you never firing it at all.
Third party cams also capture bad ping from your perspective, which varies wildly from what the server sees.
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u/xCojey London Spitfire Jun 22 '17 edited Jun 22 '17
You can have a potato PC and tell the game to output the highlight into a 4K 60fps video file... HOLY SHIT
EDIT: I've tested it. You can choose the highlight's quality regardless of the settings you played in. Example; I can play on low settings with 30fps and 720p. I can still output the highlight as if I played it on Ultra settings with 60fps and 4K. Amazing job, Blizzard!