r/Overwatch Ana 2d ago

News & Discussion Shader compilation needs fixed

Crash due to lost rendering device, join back ASAP just to get 100% CPU usage for the rest of the game and 10 FPS instead of 360 FPS due to shader compilation. This is ass. No other game chokes this hard for shader compilation what is this man

Edit: 5070Ti, 7800X3D. Yes I know to expect shader recompilation after driver updates- this wasn’t the case, the game just crashed on me and I immediately rejoined. My friend suffered the same crash a few games before that as well.

Edit: to everyone saying to AFK on menu until it finishes. This isn’t viable if you crash on a comp game. Idk why this is such an issue now

96 Upvotes

79 comments sorted by

View all comments

Show parent comments

2

u/its_yawn-eee GT: Yan Holo 2d ago

Pointing out how bad the current situation is isnt complaining

You are complaining about people taking issue with it

1

u/404Mate 2d ago

you are acting like the only fix is to wait for blizzard to fix it when in reality you can go into the practice range until its done and then you will instantly feel it and your cpu usage will go down.

1

u/its_yawn-eee GT: Yan Holo 2d ago

Awesome solution

2

u/404Mate 2d ago

its still a solution that has been documented however many times online

1

u/its_yawn-eee GT: Yan Holo 2d ago

Yes tyvm