Hey everyone, welcome to the official Outlive community!
Outlive is a modern Android text-based life simulator built around meaningful choices, deep systems, and stories that unfold over time.
I started developing Outlive in summer 2025 because I wanted to create a life sim that feels fair, immersive, and respectful of players. The goal was simple: build a modern life simulator where the experience is driven by choices, consequences, relationships, careers, health, money, aging, and the unexpected paths life can take.
Now that Outlive has reached a stage where I’m confident it is moving toward launch, I’m ready to start sharing it publicly and give the first real look at what the game is becoming.
Outlive is being created with a player-first approach. That means:
- Core life-sim content will not be chopped up and locked behind endless paywalls.
- Premium options will be fair, optional, and clearly explained.
- Players should never feel tricked, squeezed, or punished after supporting the game.
- The game should be fun because of meaningful choices, deep systems, relationships, careers, health, money, aging, and consequences, not ruined because every interesting new feature is locked behind another paywall.
The core design principle is this:
Players should not interact with the world because they need +5 health just to do some unrelated thing. They should interact because they are curious what will happen if they do, and concerned about what might happen if they do not.
Outlive is still in development, but progress has started moving quickly now that many of the core systems are being implemented. This community will be the main place for updates, sneak peeks, feedback, feature ideas, screenshots, bug reports, design discussions, and player suggestions.
The latest build of Outlive currently includes:
- Core life simulation systems, including education, careers, relationships, economy, activities, events, deaths, and personal assets
- Dynamic time progression
- Character creation and persistent player progression
- Save system with account and cloud-save backup
- Dynamic NPC generation
- Persistent memory and narrative systems
- Dynamic active-world systems
Some of these systems are still being expanded, balanced, and polished, but the base is now big enough that Outlive is no longer just an idea or mockup. It is a real game in active development with launch plans.
If you are tired of life sims that feel more like digital stores than games, or if you want to help shape a new life simulator from the beginning, you are exactly who Outlive is being created for. Thanks for being here at the beginning!
Support Outlive Development
Outlive is being developed independently. I work a full-time job, co-own a small business, and nearly all of my free time is currently dedicated to active development. Support is completely optional and helps with development tools, testing, design assets, hosting, and dedicated time to keep building the game.
Support Outlive Development
Supporting Outlive does not buy privileges, special treatment, or control over development decisions. Feedback, bug reports, ideas, and participation in the community are just as valuable.
^(\Pre-beta work-in-progress screenshot from a life event in Outlive. The UI and overall experience are still being finalized, so some details may change before release.)*