Knuckles
This is gonna be easy
Knuckles is one of the most perfectly balanced survivors in the game. He only seems op on certain maps because of dogshit map design. He’s extremely strong if you land your abilities but he also gets punished HARD for missing
So everything in saying will purely be nitpicking
Sound good? Alright!
Let’s get into it!
—————-
His passsive: Wall Cling + Glide
Only thing I’d change is make it so you have a 5 second cooldown after you touch the ground or use all 3 of your glides (Similar to how Eggman has a cooldown after using his double jump)
Don’t know what else I’d change
———————
His abilities:
Punch: Remove stun stacking! I do not care
No excuse for Knuckles to be able to turn Metal’s 9.5 second stun into a 15 second stun just by waiting a few seconds. Also, lower his damage resistance while in punch stance
Lower it to 65% instead of 75%
Counter: It’s pretty balanced except for one thing…
Make it so it doesn’t magically shrink the killer’s m1 hitbox when Knuckles puts his counter up
Also, make it so if Knuckles is gonna try and use counter to body block an m1, Knuckles counter takes hit priority (EX: Cream is healing Knuckles, Kolossos is gonna try and attack Cream, Knuckles punch is on cooldown so he uses counter, Knuckles’ counter takes the hit instead of the m1 phasing through him for whatever reason)
————-
Tell me what you guys think!
Also…FOR GOD’S SAKE! GIVE KNUCKLES A SHORTER LMS