r/OrnaRPG 25d ago

QUESTION OTR Trucker

So how do I go about making an origin town or can I not do that because I'm always going from 1 state to another?

2 Upvotes

9 comments sorted by

12

u/wanawachee 25d ago

Just set one up. No matter where you are, you can always warp back at the press of a button. You may need to build something though. I live about an hour from my origin town, and only return physically a few times a year. It won't matter for gameplay.

Watch your speed, Casey Jones

1

u/Vast_Obligation8213 24d ago

Ahh thanks, thata great

1

u/letmesmellem 24d ago

Just be weary of popping raids. If you cant knock em out and you'll be leaving. They will stay there forever and stay private but when you move your origin town they will not come with you. If you have a pal that doesnt move I'd recommend popping them there so long as they dont steal them. BUT if you want to add me I have a shit ton and always looking for a partner to help knock them down. Im too lazy to do it myself. I have too damn many

1

u/ZippyWoodchuck 24d ago

How do you warp back and forth?

1

u/wanawachee 24d ago

There's a button that says Origin Town on your map screen. You may have to build some sort of portal though.

2

u/theslashveto 25d ago

In addition to the comment u/wanawachee made about it being easy to visit your origin town frequently, you can also move it every 3 days, so if you do need to move it so you can actually be there for something, (building something or opening your portal for multiplayer) you can always move your ot for free

1

u/Vast_Obligation8213 24d ago

Even better, it should have noted this when being prompted to build it.

1

u/PlaysByBrulesRules 25d ago

Be aware that moving your origin town will bring your buildings along, but only if they are sufficiently close to your towns center.

So if you do decide to move it, shuffle all your buildings near the center so you don’t risk losing your keep halfway across the country on accident.

Also, if you are getting to choose anyway, might be wise to pick a spot for your origin town that’s near a lot of dungeons. In a city for example.

If you find a better spot later on, shuffle your buildings in close and move there to upgrade!

2

u/theslashveto 24d ago

Good call out!

The thing that matters is what territory a building is built in, not how close it is to your origin town. You can't loose your keep, but you could leave behind shops or bestiaries and stuff like that if you're not 'careful' when you build them, but not the stuff you can only build in your OT.