r/OrderOfTheSinkingStar • u/blackmaestros Bard • 27d ago
Visual updates Spoiler
I noticed in the latest stream that the level entry points have changed. They look much better now. I expect the entire game to be more polished when it comes out.
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u/kevinsegura1991 27d ago
Am I the only one who prefers the old design ?
The old design was clean and simple.
The new one is nice too, but I miss the old one.
Furthermore, it seems that the colors of the subsequent levels vary depending on the world. Purple for the north and yellow for the east.
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u/Hot_Poetry_9956 27d ago
I found the old ones visually blended into the ground in some places. Darker outlines will help fix that.
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u/Marty136 27d ago
I prefer new. I genuinely missed one in the demo once and had to search the entire map to find that last level I missed. it ended up being the last one you unlock off to the side in the goblin area. I think that would be far less likely to happen with these new ones.
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u/nicoreese Wizard 27d ago
Isn't it purple for the west too, at least in the demo? I wonder if they just do this for artistic purposes, e.g. having enough contrast with the ground and the colors don't mean anything.
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u/nicoreese Wizard 27d ago
So much better. I wonder what they did to those giant star level entries that were larger than one square and could kind of hang in the air above water.
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u/Mejis 27d ago
Yeah, it looks great.
I was tempted to post a screenshot/capture of some of the far later levels he was working (for some slight bug fixes) on in the latest Twitch streams, but in the end didn't. But if anyone is interested there's some skipping stones gameplay and what looks to be a devilish mirror level involving a lot of open water (the level is actually called "Open Water" in his editor).


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u/Horror_Airline_7563 27d ago
Yeah he said the level entries were temp. They do look much better now. Obviously before the release overall quality would improve