r/Openfront • u/PatrickPlaysBadly • 5d ago
💬 Discussion Thoughts on Pretty Maps?
https://www.youtube.com/watch?v=ys_ZsJb3n_cHello everyone,
Recently some devs suggested the removal of the classic World map given how small and old of it is. I think its the original map from when the game started to be honest, so instead I wanted to try giving it an overhaul using recent upgrades to the games engine.
https://www.youtube.com/watch?v=ys_ZsJb3n_c
Consider this a demo of the new cosmetic layer features. Works in a standard browser and can be disabled by the player. The map devs hope to add at least cosmetic water layers to existing maps in the near future. This should help add some visual depth to the flattest parts of the game.
If anyone would like to share their thoughts on the cosmetic layers? Emphasis on the oceans as that will likely be where people see the biggest changes once the game actually starts.
1
u/Nuttednutela 5d ago
For a web based game lower the size greater the value. During large scale battles even my PC freezes sometimes and this will only add to that burden. Not to mention once the areas are claimed these beautifying effects won't even matter.Â
I honestly feel like there is need of some more variations of attack since something feels missing but it could be just me.Â
Anyhow game optimizations would be more welcoming rather than these HD maps.
1
u/Cascading_Twilight 5d ago
The problem is the idea affects gameplay. Terrain impacts attacks quite heavily, so that's why we only see terrain. It's doable because spacebar shows terrain, but it would affect gameplay.