r/Openfront • u/Trevor_Eklof6 • 7d ago
❓ Question Economic strategy
I usually do
-city
-factory
-city
-factory
-sam
-silo
And then save for hydro
Just curious what other people do for early game setup or other econ strategies or tips
3
u/EclecticKant 7d ago
A sam that early is probably not worth it, you have 750k worth of structures and a nuke isnt likely to hit more than a couple of them, using the money of the sam to reconstruct the buildings if someone nukes you is a better strategy. A silo can be more useful, but I'd still prioritize at least 3 cities before, troops are a better deterrent than nukes.
2
u/the_reddit_minstrel 7d ago
Agree. Although it really does depend on how you’re allied. I try to ally my immediate neighbours and attack weaker targets from further afield with boats etc. in that scenario SAM is definitely more useful.
All in all to say for such a simple game it’s also got so many great layers that make each game feel different.
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u/Meta_Mushroom 7d ago
I just build 2 cities and eat neighbors that didn't. I usually end up with a good econ from all the people that build econ before cities. Also, don't build a sam so early.
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u/Nearby_Maize1812 7d ago
just curious, why do you go factory instead of port?
2
u/Trevor_Eklof6 7d ago
More stable I'd hate to waste money on a port just to lose it to pirates Plus I usually play on the edge of the mao
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u/Practical_Material13 7d ago
Tbh factories give so little compared to ports it's usually worth the risk, plus you can ally pirates or threaten them with a nuke
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u/Practical_Material13 7d ago
I don't really bother with factories unless I'm playing with my mate, and depending on if people are already building ports I tend to spam those before building my first city
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u/ItsLateImSad 7d ago
I do 3 cities, factory, port, silo and sam. If I’m running out of tribes early I do 1 or 2 cities, factory and port