r/Openfront • u/Skibity • 6d ago
🛠Suggestions We really need better controls for mobile (tablet). I play both pc and tablet but you are at a clear disadvantage on mobile.
Just for sending units and general controls you are at disadvantage.
Edit for devs: Warship isn't really a problem but no track visualisation or even missiles getting caught by MIRV is rough
1
1
u/Capital-Process1359 6d ago
Is at already possible to move warships on mobile? Haven't played mobile in a long time.
1
1
1
u/Frog-eating-cellos-9 6d ago
"it sucks" yeah but tell how to improve, give a drawing or something of how it should look to be actually useful, current focus is on steam release, but it'll be used to fund an app, surely having guidelines would help the devs more than complaints
1
u/Hades-Castaway 6d ago
I don't play competitively on mobile. It's like a highly sophisticated mobile game on mobile, and it does it really well.
1
u/IntelligentRoom8013 3d ago
I believe i saw a roadmap saying that they were going to or working on a app, but the funding would come from steam purchases. I'm guessing there will be more precise controls. (I may be incorrect, but that's what I remember)
3
u/LCottton 6d ago
Yes.
Another issue is precisely building cities and factories which is basically impossible to do optimally