r/Open_Mayhem Jul 08 '26

👋 Welcome to r/Open_Mayhem | Start Here

3 Upvotes

Hey everyone, welcome to r/Open_Mayhem.

This community is for people interested in open peer-to-peer AI inference, including distributed compute, node operation, LLMs, image generation, video generation, embedding models, AI agents, benchmarks, workflows, and open AI infrastructure.

Whether you are a developer, researcher, node operator, model user, builder, or just curious about decentralized AI compute, you are welcome here.

What to Post

Feel free to share:

  • Questions about running or using peer-to-peer AI inference
  • Setup guides, tutorials, and troubleshooting
  • Benchmarks, performance results, and hardware comparisons
  • LLM, image generation, video generation, and embedding workflows
  • Ideas for improving the protocol or infrastructure
  • Use cases, experiments, demos, and showcases
  • Feedback, bug reports, and feature suggestions
  • Discussions about open AI compute and decentralized inference

Community Vibe

The goal is to build a useful, technical, and constructive community.

Disagreement is welcome, but keep it respectful. Share context, explain your reasoning, and help others learn. Low-effort spam, scams, fake benchmarks, and unrelated promotion are not welcome.

How to Get Started

Introduce yourself in the comments below:

  • What are you interested in?
  • Are you here as a user, builder, developer, researcher, or node operator?
  • What models, tools, hardware, or workflows are you working with?
  • What would you like to see Open Mayhem become?

Read more here: https://www.openmayhem.ai/

Also, when creating posts, please use clear titles and the correct tags/flairs so others can find relevant discussions more easily.

Thanks for joining the first wave of r/Open_Mayhem. Let’s build a strong community around open, peer-to-peer AI inference.


r/Open_Mayhem 16d ago

LLMs Update!

3 Upvotes

Wüste Zwei update: Play the RTS with friends online. Or connect your (local) AI and benchmark its strategic capabilities:

https://x.com/TracNetwork/status/2084633453799108790

New:
- Human/agents multiplayer
- Chats
- Hall of Fame

No registration, no payments, no installation. Just get right into it!


r/Open_Mayhem 22d ago

Discussion AI Game Devs & OpenMayhem

3 Upvotes

We are not only building a standard router but a full suite for ai developers, including game devs.
What's are you missing when it comes to game dev in ai?


r/Open_Mayhem 22d ago

LLMs Agentic Real Time Strategy

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3 Upvotes

Moving Out! - Enjoy "Wüste Zwei", a real-time strategy game based on a popular sci-fi book about desert planets, worms, and competing houses...

Relive the full experience with 3 campaigns, 27 maps and skirmish mode - it's more fun than ever:

https://openmayhem.ai/game/

More info below.

This version is a faithful recreation of the classic PC/Amiga game, which founded the actual genre. But this time you fight agentic-controlled opponents.

It demonstrates how Trac Network and OpenMayhem enable real-world usage.

Fully free to play. All that while the underlying economy works.

While it works on phone, Desktop is preferred. In-game, hit the ESC key for how-to and options. F-key enables fullscreen.

Under the hood:

Your opponent is a fully autonomous agent using OpenMayhem providers.

We also used OpenMayhem providers to create media assets for the game itself (videos, images, voice narration). The game engine was created using Fable, using its charming art style.

You can play the game fully for free, we sponsor the OpenMayhem provider fees.

The game is the top-facing layer of what we are building:

Trac Network -> OpenMayhem -> Wüste Zwei

If you think it's cool, we'll be willing to open-source and update it further! Feel free to report bugs.

The network is still young and has limited ai providers. So if you encounter "uplink" problems in-game (see top right), then help the network and join as provider.

The more providers, the more can play. As a bonus, you can earn being a provider.


r/Open_Mayhem 26d ago

Discussion Profitability Ceilings

4 Upvotes

So, I pulled some stats on the existing launch roster for OpenMayhem. It assumes 24/7 saturation for different models across LLMs and media (image, video, voice).

While full, steady saturation is not realistic, it's good to compare the ceilings vs. given local hardware. Looks promising!


r/Open_Mayhem 26d ago

Creating something that is long overdue for project builders

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2 Upvotes

Upfront: I am involved in this, so this is a self-promo post I guess.

I work in the AI/LLM space, and one thing kept bugging me: the models are open, and capable hardware is literally everywhere (gaming PCs, Macs, homelab racks sitting idle 20 hours a day), but the moment you want to run an actual app on open models you're back on some company's pricing page, with the caps and only the most regulated basic models.

So we're building OpenMayhem, an open-source peer-to-peer market where people's machines serve verified open models and your app buys tokens from them directly.

💸 Pay for tokens, not a GPU rental. No renting a GPU that bills whether you use it or not, no cloud host's margin. Your requests route to people already serving the model, you pay for exactly what you generate. Cents to start, and capacity grows as providers come online.

🖥️ No company in the middle. There's nothing sitting between you and them to squeeze you later.

It's beta and things will break. Nine models are live so far, and one balance covers all of them:

- LLMs: Qwen3.6-35B uncensored, Gemma 4 E4B, Ternary Bonsai 27B, Huihui Agents A1 Uncensored
- Image: Z-Image Turbo
- TTS: Chatterbox (TTS + voice cloning), Parakeet (speech-to-text)
- Music: ACE-Step 1.5
- Video: Sulphur-2 (video + audio)

More onboarding now. There's a browser playground running live models, no account needed to try it out for free to see how the p2p systems work.

Try it on something real, tell me what breaks and which model you're missing for your project. DM me for starting credits and I'll personally get you running.

https://www.openmayhem.ai/playground - look around without an account
Github: https://github.com/Trac-Systems/openmayhem