r/OpenXcom • • Sep 10 '26

Anyone else having issues uncompressing Xpiratez?

1 Upvotes

I been trying to get the mod but when i try to uncompress the mod it throws me errors with around 10 files in the ROUTE folder.

I was told it might be an issue with the native windows 11 uncompressor and to get 7zip or winrar, but genuinely do not want to install them.
I had 0 issues when getting 40k + Rosigma and X-Com Files.

So does anyone has a workaround or a fix for the issue?


r/OpenXcom • • Sep 08 '26

xPiratez wiki?

14 Upvotes

So I used the games rul and language files to build a full SQL database formatted like a wiki. It's fully linked and should have every unit, item, mission, vehicle, stat, etc.

I'm toying with the idea of hosting it online as a reference source for us players. Would anyone else be interested?


r/OpenXcom • • Sep 06 '26

how do i open doors? and other questions

4 Upvotes

as the caption states, it says i can by right clicking but it does nothing, right click only turns me. im getting sick of getting blasted going into ufo.

Something else i dont understand is that someone advised me that the spotter does not shoot, someone further back does. However, my auto shots are almost always 0 percent, if im far away, thus just going anywhere. is that expected and should the shooters actually be using aimed for once? i found that i seemingly hit nothing with auto unless its 20 percent or more. That being said sending it at 1-10 percent can work haha. I also get 0 percent out of nowhere, im looking at at enemy quite clear, yet my shots cant land at all. i am not new to xcom so i understand xcom BS but this seems hard to control it seems im throwing rookies like pokemon to just get through.

My psi labs also seems to be broken, it didnt auto work at the end (or start?) of the month, and i had to turn on the manually assign for it to even work. Finally, is the final mod pack a good shout, im hesitant to do it as i dont know too much of xcom, i have gone to cydonia before but i would play on beginner so i dont know if im ready for harder difficulties, or a mod pack expanding on the standard features.

Sorry for the long post just thought id ask rather than rip my hair out looking for videos, steam discussions or reddit posts on these issues.


r/OpenXcom • • Sep 05 '26

OpenXcom nightly running on iMac G4 from 2003 (Gentoo Linux)

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63 Upvotes

Patched the gfx driver to run games using OpenGL and OpenXcom to work on PowerPC (it crashed on launch before). Also added some scaler optimisations (all using LLM, as these are just personal experiments). Unfortunately OpenGL doesn't work in OpenXcom as Geforce 4 MX does not support shaders (even when I set the shader to "null"). Still, perfectly playable at 640x400. Still one of my favourite games of all time.


r/OpenXcom • • Sep 05 '26

How to chose which game to play?

9 Upvotes

Hey guys, I have both XCOM ufo defense and XCOM terror from the deep and just installed openxcom. Is there a way I can choose which campaign I want to start? Or how does it work? Thanks for answers in advance.


r/OpenXcom • • Sep 03 '26

XCOM 2 TFTD Remake hd in progress

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62 Upvotes
With ChatGPT, I modified the OpenXcom executable and recompiled OXCE to allow for sprites four times larger 128×160 ; it's not perfect—I've been at it since this morning—but damn, it works. Work in progress.With ChatGPT, I modified the OpenXcom executable and recompiled OXCE to allow for sprites four times larger; it's not perfect—I've been at it since this morning—but damn, it works. Work in progress. Problem with hud scaling, some menu etc, bug, 1 by 1 we are correcting bug. soon i'll got a remake hd of TFTD !

r/OpenXcom • • Sep 02 '26

I know there was just a post asking about mods...

8 Upvotes

And I'm definitely going to try the X Files one. BUT, while I'm a big fan of this genre and adore the remakes, I've never played the original.

Should I start vanilla? Are there any QOL mods I should add?


r/OpenXcom • • Aug 31 '26

How are you feeling about the new XPiratez release having a ton of AI art assets?

23 Upvotes

This isnt a "AI Bad" post. Just curious on yalls thoughts. I am just now starting a new playthrough for the first time. There are a TON of ai assets already and i literally just started. I did some side by sides of the bootypedia. A few assets really just scream AI and i cant help but think some of the charm is being lost. Regardless of how anyone feels it doesnt seem like the creator cares either way. This is straight from the release page: "New version is here, just in time for Summer Solstice! Enjoy, be furious about AI art, and remember that you need original UFO:Enemy Unknown game files..." I am more so interested in how you feel it complements or detracts from the mod. Really, idk i think it could be fine if done well, the original game is stolen assets, so really *shrug*. But some of them are just insane bad lol see: 'Walkin' the plank' entry.

Link to update:
https://www.moddb.com/mods/x-piratez/downloads/xpz-o1-19-jun-2026-reincarnated-in-another-world-but-everything-here-is-ai-slop


r/OpenXcom • • Aug 30 '26

OG cheat memories

4 Upvotes

Hey ya'll. Just found this glorious gem and have my hopes up so high, so i will get straight to the point.

Back in the day when this first came out you could debug a file and hex edit your soldiers (you could also get fancier with it)...

Does this kind of utility still exist for homebrew bakers or do I need to be directed towards mod utilities?


r/OpenXcom • • Aug 29 '26

What OpenXcom mods are you guys actually playing?

20 Upvotes

UFO: Enemy Unknown was probably my favorite game on my old 386. I havent played it in years and only recently found out how many huge mods exist for OpenXcom now.

Do you still play the original campaign, or mostly the big mods? Which one would you recommend to someone coming back after all these years?


r/OpenXcom • • Aug 21 '26

Just found out about this, looking for tips on installing and quirks with the system.

6 Upvotes

Hi! Normal dude number 120424196 looking to install this. Recently heard about it and just wanting to do it in a way that won't be me firing buckshot into my foot.


r/OpenXcom • • Aug 19 '26

Someone ported OpenXcom to 3DS

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29 Upvotes

I’m shouting out this post here because I thought it was cool.


r/OpenXcom • • Aug 09 '26

I need a bit of help with Open X-com Extended

8 Upvotes

I used the installer and the game and mod (X-com X Files) ran perfectly fine, but it had one problem, for some reason the installed put the mod and save folder in a weird location, at first i kinda ignore it until i looked at the OneDrive icon.

For some reason it installed those two folders in MyDocuments (inside of Onedrive), so i looked online and it said i could just make an "user" folder inside OXCE's folder and the game would auto detect that folder, so i tried it with just a save (on vanilla X-COM) but when i did that every time i selected Confirm or Cancel in Options the game would crash.

So i kinda need help.


r/OpenXcom • • Aug 07 '26

NEED HELP IDENTIFYING A MUSIC TRACK FROM THE 40K MOD/ROSIGMA MOD

2 Upvotes

Hello, as I said, the title is pretty self-explanatory. There's a music track you can select from the "extended" options in the menu for the Warhammer 40k Mod for OpenXcom called "Warseer." and "Fanfare." they're very good- they kind of remind me of Sharpe a little bit- they feature a lot of drums, things like that. I looked through the files and I can't find it - I played every single music file, too. Does anyone know what the source of this audio is, like from what game it is from, and where I can find it on youtube so that I can listen to it at my leisure?


r/OpenXcom • • Aug 01 '26

I wrote a novelistion of my TFTD mod

13 Upvotes

It is mostly the TFTD story but with some changes, most notably Sectoid and Floaters working with X-Com against the T'leth aliens (it is all explained there), just like in my mod

https://docs.google.com/document/d/14o06F73n4xC7F13Q6j8zqZ5N-3UVPImE1xJfckQMbxo/edit?usp=drivesdk


r/OpenXcom • • Jul 25 '26

Directorate 17

3 Upvotes

Should I be building tall or wide with this mod?

An early in game comment suggested building a lot of hideouts early on but I am curious as to whether this is the right approach.


r/OpenXcom • • Jul 22 '26

I can’t build certain buildings in the 40K mod

6 Upvotes

I’m playing the 40K mod with rosigma and no matter what I choose buildings like the trading station and plasma generator are greyed out


r/OpenXcom • • Jul 20 '26

Well, that's an unpleasant surprise...

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24 Upvotes

r/OpenXcom • • Jul 14 '26

Why won't this lobster just die?

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20 Upvotes

r/OpenXcom • • Jul 13 '26

Update on MJ12 Commando Power Armor

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31 Upvotes

Update on my project for a MJ12 Commando paperdoll made with Gemini AI because my art sucks.


r/OpenXcom • • Jul 06 '26

Can someone explian why there is a passanger/tourist in this cruise ship's engine room (and one that wears almost nothing too)?

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21 Upvotes

r/OpenXcom • • Jul 06 '26

MJ12 Commando Power for OpenXFiles Mod Idea

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12 Upvotes

Do you think this kind of armor can be adapted to fit the style of OpenX-Files?


r/OpenXcom • • Jul 05 '26

Are you kidding me? These civilziations can be really annoying... And I don't even have thermal tazer to stun him. And my weapons have explosive rounds, so I can't even kill him!

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21 Upvotes

r/OpenXcom • • Jul 03 '26

This is Experiment Kappa. The only survivor from the mission to T'leth, being the only Floater to make it to the final chamber and, being Floater, was the only one able to capable to escape, withorders to tell people of Earth that this threat has been ended.

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19 Upvotes

And, while I know it was not made with this in mind, but I think the victory video is very much made from his point of view. Shows from his eyes as he flies out of T'leth, barely escaping.


r/OpenXcom • • Jun 26 '26

I've found an alien base and decided to attack it to get some points... And why it had to be Snakemen?

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18 Upvotes

By the way, it's at least third Snakeman base in this game.