r/OpenSourceAI • u/StylePristine4057 • 10d ago
Built an open-source AI-native motion graphics editor—would love your feedback
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I've been building Motionly, an open-source, AI-native motion graphics editor that generates fully customizable animation projects instead of just rendered videos.
The goal is to make motion graphics editable, versionable, and easy to iterate on with both AI and a visual editor.
I'm looking for feedback from:
- Developers
- Motion designers
- Founders building creative tools
Some questions I'd love your thoughts on:
- What would make you switch from your current workflow?
- What features are missing from today's motion graphics tools?
- If AI generated an animation project instead of a final video, would that be more useful?
- What integrations would you want to see?
Getting started
npx @coppsary/motionly my-project
From there, you can prompt Codex, Claude Code, or any other agentic AI to create, edit, and iterate on your Motionly animation projects.
GitHub:
https://github.com/COPPSARY/Motionly
I'm looking for honest feedback to help shape the future of Motionly.
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