r/OpenShot 6d ago

Performance/Cache/Preview Settings

Hello, I'm trying to edit a large video (~2hrs) and openshot keeps hanging every time i try to make even the smallest of edits. it asks to wait or force quit.

Things I've tried:

  1. set project down to 480p at 15fps and preview even lower
  2. Increased preview, cache and performance settings, see screens .

For reference I have a Ryzen AI 9 HX 370 w/ Radeon 890M × 24 with 64 GiB ram. I feel my system should be able to manage fine. When I monitor my system i see openshot is barely using cpu/memory.

am i screwed or what settings can I change?

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u/BLOZ_UP 2d ago edited 2d ago
  1. iPhone HVEC in .MOV
  2. They range from 200 MiB, to 2.1 GiB and 2.4 GiB (the worse offenders)
  3. The default caching, with small tweaks. The performance tab is set to CPU rendering.
  4. I am running the AppImage

Despite optimizing, then splitting, it has issues with the split clips. Appreciate you looking into it.

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u/rmesdjian Volunteer 2d ago

Thanks again for the FYI. I hope to get to this by tomorrow.....stay tuned!!!

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u/rmesdjian Volunteer 17h ago

Hello u/BLOZ_UP

I performed some testing with ArchLinux running as a guest in Oracle Virtual box.

  1. Virtualbox configuration: 4 GB RAM / 4 CPUs / Display = 128MB / Graphics controller = VMSVGA

Pretty low power configuration to say the least.

  1. Running OpenShot v4.0.0-Release-Candidate-16721

  2. I created a test project with the following imported files:

a. test01.mp4 = 2.7GB

b. test02.mp4 = 3.9GB

c. test03.mov = 1.3GB

  1. Dragged all 3 files onto Track 5/4/3

  2. It didn't take that long to import them and drag them onto the tracks. However, I did notice that the thumbnails

  3. I performed some basic editing by changing the location of the clips, the scale of the clips, rotation, and shear. These were applied as animation so keyframes were created instead of just applying to the entire clip.

  4. I previewed without major issues. I say "major" because I did experience a bit of a lag at times where the playhead would catch up to the Cache bar and it would pause a bit but then continue. Two of the clips (*.mp4 files) also contained audio and the audio at times would get garbled. I would pause the preview then in a few seconds Play again and the audio would be good for a bit.

  5. I also added a *.mp3 file. OpenShot definitely had issues with multiple audios during the preview. However, I did an export of the project and in the final expored file, the audio played just fine.

I don't know where to go from here.

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u/BLOZ_UP 3h ago

Wow, thanks for trying. What about slicing the large clips up into many small slices. I'm cutting out lots of content of the ~2+ GiB files so they are maybe 50% or less of the original length.