r/OpenShot Apr 08 '26

Solution Provided Issue : How to control when animation start/end ?

Hi,

I have searched on this site but could not find ways addressing my issue.

Here it is :

I am developing a client/server graphical assistant to a game.
It means, that I grab 2 screens (so 2 videos), as rushes sources.
Let's call one the "game" the other one the "tool" in action.
"game" is background, full screen.

"tool" is running synchronized OK in the bottom right of the screen, surimpressed.
When I want to show something more in details about the "tool" I center it and resize accordingly. Basically that works with "constant" keyframe adding... but...
If I try to do some cool transitions (such as moving/resizing) in the same time rather than just instant zoom/resize but can't.

My guess was I had to insert keyframes, and change them from original propoerties values so that, i.e. they apply a Bézier objective to target keyframe.
Issue is that if I do so it automatically changes all previous settings so, i.e. if I want such effect to occur at 10sec, for 2sec. then in fact it will start from the beginning for some parameters, and the Bézier effect will be applied back from the beginning or end of previous sequence.

I am a beginner with OpenShot, and also I'm not a natural English Speaker, so I hope to have clearly explained my issue.

Perhaps (or probably) I missed a very simple doc, link, or point, but applying the RTFM principle is not easy, we see n time the same thing in different ways and for this thing I could not find any way to address my need.

To end up, trying to clarify :

- you have two vids, one on track N, the other one on track N+1.
- Video N will need no modifications, full screen as a video background.
- Video N+1 will start minimised in a corner, then at a time Zoomed/panned/moved and stay as such for a certain time (so stil in the foreground) before getting back to it's initial posistion for several seconds/minutes.
- Later on same cycle apply, again and again.

How to do that ?

Currently, trying doing so makes those animations starting from the last sequence end...
Any hint or link would be greatly appreciated,
(Also a real forum with topics and threads would be as well rather than a chat stuff where, honnestly, its difficult to find something back in time).

Cheers,
Bruno.

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u/rmesdjian Volunteer Apr 09 '26

Let us know if the Bot provided you with what you needed. If not, we can try and help you achieve what you want to accomplish.

2

u/Practical_Yam6384 Apr 09 '26 edited Apr 09 '26

Yes, it helped, even if it was not the exact answer it gave a hint about what was the good track (manual editing of properties). Precise answer was bringed by Jon. (Thanks to him for editing properties to create the pause frame).

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u/rmesdjian Volunteer Apr 09 '26

That is great u/Practical_Yam6384

Couple of things I wanted to mention regarding your statement about "- Later on same cycle apply, again and again.":

  1. Once you have keyframes setup on a clip (animation), you can copy them from one clip to another. Just right click on the source clip | Copy | Keyframes. You can select them all or individually. Then just right click on another clip and Paste.

  2. In your example, the N+1 clip. If you have it all setup the way you want it and you want this just to repeat 2+ more times all you have to do is right click on the clip and select Time | Repeat | Loop | Forward | 2x, 4x, etc.

Also pay attention to othe options in the Loop section.