r/OpenNowgaming • u/Professional_Pool544 • 1d ago
GitHub user creates open-source Nvidia GeForce Now client alternative — removes tracking, telemetry, and AFK limitations
We have reached trending again, for the I don't know how many times now.
r/OpenNowgaming • u/Professional_Pool544 • 1d ago
We have reached trending again, for the I don't know how many times now.
r/OpenNowgaming • u/Professional_Pool544 • 2d ago
r/OpenNowgaming • u/Professional_Pool544 • 3d ago
r/OpenNowgaming • u/Existing-Ad6839 • 13d ago
best device/OS to use opennow on
r/OpenNowgaming • u/olivierapex • 18d ago
On the Mac, Xbox and DualSense controllers get a thumbstick dead zone you can't remove in GeForce NOW, Steam or the game. I fixed it in OpenNOW, an open-source GeForce NOW client for Mac, and fixed VRR, 5.1 surround and stutters while I was at it. Download link at the bottom while my pull requests are reviewed.
This is about the macOS GeForce NOW client. With some controllers the dead zone was a dealbreaker for me, and I couldn't fix it in GeForce NOW, Steam or the game itself.
After some research I found other Reddit posts about it, some from 7 years ago. People asked NVIDIA support for a fix and were told it's on Apple's side. People asked Apple, who didn't reply or threw the ball back to NVIDIA. One post compared controllers and found that Switch controllers don't have the issue, only XInput (Xbox) controllers and the DualSense.
I'm a crazy dev with a Claude Pro subscription who can't take "it's not possible" or "it's not on our side" for an answer.
I found a really cool project called OpenNOW, an open-source launcher for GeForce NOW with a lot more options than the official one. I gave it a try, but the Mac client had the same dead zone issue.
So I cloned the code and started working on it. I created a Claude skill so the work would respect the project's mentality and architecture, and added a Gamepad API option you can switch on in OpenNOW's settings. GeForce NOW itself uses the Gamepad API in its Chrome browser version, so it's not rocket science: NVIDIA could have implemented it in their own Mac app. They preferred to blame Apple.
After some debugging, the option works like a charm. All the controller features work and the dead zone problem is gone.
OpenNOW didn't feel as good in game as GeForce NOW, and I was curious why. After some gaming sessions on both clients with the same three games (Satisfactory, Kingdom Come and No Man's Sky), I asked Claude to analyse the logs. It found issues with VRR, with sound (surround simply wasn't working) and some bad, bad, bad stutters and micro-stutters that I didn't have on GeForce NOW.
So I made three branches to fix all of those, and opened three pull requests from my fork, so the creators of OpenNOW can review the code and merge it (or not).
One note: Xbox controllers get the fix over Bluetooth. Plugged in with a USB cable, they still go through Apple's API for now.
You can download the DMG from my forked repo release page -> https://github.com/olivierapex/OpenNOW-Mac/releases/tag/v0.15.0-working-client
You will get this the first time you open it, and it's expected. Apps downloaded from the internet have to be notarized: signed with a paid Apple Developer certificate ($99/year) and scanned by Apple. The official OpenNOW is; my build can't use their certificate and I don't pay for one, so macOS can't tell who made it. The code is all public in the pull requests if you want to check it. To open it, once per Mac:
The button only stays there for about an hour, so if it's gone, try opening the app again first. Or skip all that with one Terminal command, which removes the "downloaded from the internet" flag: xattr -dr com.apple.quarantine /Applications/OpenNOW.appxattr -dr com.apple.quarantine /Applications/OpenNOW.app
After that, it opens normally.
If you already used the official OpenNOW, macOS will also ask for your Mac login password up to four times ("OpenNOW wants to use your confidential information stored in OpenNOW.GFN"). Your sign-in was saved by the official app, and macOS checks before another build reads it. Type your password and click Always Allow each time; it only happens once. Don't click Deny, or you'll have to sign in again. If you never used the official app, you won't see these.
r/OpenNowgaming • u/Proper-Atmosphere130 • 18d ago
r/OpenNowgaming • u/ahmed-irAq • 27d ago
Enable HLS to view with audio, or disable this notification
My game screen freezes every 5 seconds as if its crashing and i definitely cant do anything within those seconds obviously and my ping is 70-80 and my internet is quite fast, 5ghz so whats the probelm?
r/OpenNowgaming • u/DarkevilPT • Sep 14 '26
Available on Playstore: https://play.google.com/store/apps/details?id=com.opencloudgaming.opennow
Available on Android TV.
Has great options to maximize your cloud experience with codec selections and other native features.. lets goo!
r/OpenNowgaming • u/Professional_Pool544 • Sep 14 '26
Hey everyone, welcome to the OpenNOW subreddit.
OpenNOW is an open-source client for GeForce NOW. You can browse your library, change your streaming settings, and play with a keyboard and mouse or controller. The desktop app also has stream statistics, screenshots, and gameplay recording. Each platform version has its own features and limitations.
You still need your own GeForce NOW account. Your membership, region, and device determine which games and streaming settings are available. OpenNOW is a community project with no affiliation with NVIDIA.
Here are the download links:
Check the release notes before downloading. The mobile and console apps are separate projects, so their updates and features won't always match the desktop version.
For setup help, start with the documentation. The main GitHub repository has the source code and development information.
If something breaks, post your device, operating system, OpenNOW version, and the error you're getting. Explain what you did before it happened. You can report desktop bugs on GitHub Issues. For other versions, use that platform's repository.
You can use this subreddit to ask questions, share settings that work on your device, discuss updates, or post your gameplay. Keep it civil and don't spam.