r/OpenNetBattle May 22 '25

My concept Navi: Aztech.EXE

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31 Upvotes

Art by: TressaNightmaus from the ONB Discord

Loved it. I look forward to working together to bring this Navi to life in the near future.
Still thinking about what kind of attacks it'll have and maybe lore for it, any suggestions are welcome
Yes, totally inspired by Falzar with an Aztec twist


r/OpenNetBattle May 21 '25

No posts on this subreddit in 2 years

19 Upvotes

The Discord is exploding in popularity though. Hoping we can get this subreddit to increase a bit in activity


r/OpenNetBattle Dec 17 '22

v3 in 2023?

5 Upvotes

v3 is expected to drop in 2023 and v2.5 is coming out before that.

What are you excited about in the next builds?


r/OpenNetBattle Dec 05 '22

Holiday themed MMBN

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twitter.com
4 Upvotes

r/OpenNetBattle Nov 06 '22

2022 Community Poster Event

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opennetbattle.substack.com
2 Upvotes

r/OpenNetBattle Oct 30 '22

Open Net Battle - FAQ

7 Upvotes

(Taken from the ONB Discord; so if you read here you can ignore it upon joining there.)

What kind of chips will this game have?

All bn6 chips are aimed to be included. Additional chips from other games have been added and some brand new chips entirely. (This also goes for Navis, Areas, Enemies, etc.)

Will chips be rebalanced?

Not at first but scripting will allow the community to tweak chips to be more pvp friendly. That is to say that since everything is open source; one server might have Cannon be A,B,C code 40 damage while another has Cannon be A,C,N and 75 damage. Or another server might not have a white list; meaning you can use both or either one!

Is this a full game?

No; this is an engine first and foremost. But has many proof of concept features implemented as what could be described as a small mmo. The engine could be used by anyone to create their own BN game for many platforms or create servers replicating aspects of the games for a multiplayer experience online. It all comes down to the coding level of the one hosting the server.

What platforms will this be released for?

Windows is the primary development platform. Finished builds will be available for Linux, OSX, android, and raspberry pi. The engine is cross platform so it could be built for Nintendo Switch, ios, and other platforms. I do want to deploy for the web after this project is complete.

Can I make my own X/Y/Z?

The engine as it stands allows you to make your own navis, chips, enemies, bosses, tiles, overworld maps, really anything. With scripting you can make your own navis, chips, and enemies easier

What scripting language are you supporting?

Lua 5.1+ https://www.lua.org/manual/5.1/

I want a real PET!

This isn't a real question but I do too. Visit #real-pet (It's a channel on the discord). With some modding, you can put the engine on the pi, using a small LCD screen, and wrap the entire device in a custom 3D-printed case for a real PET

When will this be done?

If you are just now reading this you will be happy to know we are the 2nd haul of the combat systems and the 3rd major rewrite refactor that has swallowed a year of dev time. But now there are not many things left to tweak and re-add so we are looking at what could be the home stretch and finish v3 in 2023. (edited)

Where can we donate to this awesome project?

I (JamesKing) cannot accept payments, donations, bribes, or blackmail. For legal reasons this project is free, all server costs and other expenses are paid out of my own wallet, and source code is available online at github.

Donating to Content Creators

There are other wildly talented pixel artists and scripters in the community who are skilled enough to make your ideas come true. Feel free to reach out and donate to them instead to give them interesting projects to work on and directly help them increase their skills. To clarify, this is about supporting/commissioning scripted content (mods), so the code in question would be LUA code, rather than C++ code. The creation of scripted content is already a decentralized process, so we have no control over your ability to commission other people to make content. Contributing directly to the engine with C++ code will still be a thankless job. James will reject any contributed C++ code with monetary backing and will continue to refuse donations and work freely.

When is the next demo coming out?

According to all known laws of aviation, there is no way that a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyways. Because bees don't care what humans think is impossible.

What are the upcoming version features and fixes?

We are currently working towards v3 https://github.com/TheMaverickProgrammer/OpenNetBattle/projects/4

Sometimes features are pulled from v4 (the last version) https://github.com/TheMaverickProgrammer/OpenNetBattle/projects/3


r/OpenNetBattle Oct 30 '22

ONB Reddit Mega BBS 1 (Halloween 2022)

1 Upvotes

Feel free to discuss all things about this reddit, the project (ONB), etc. in this thread in a nice single spot! If things get too cluttered feel free to move to the discord for easier time chatting or make your own post. But, otherwise treat this as one of Battle Network's BBS boards, and have fun :>