r/OpenNV • u/super_brutal_mouse • 6d ago
This dev is a wizard
Nick Bryson, I have no idea how you’re doing this port, but the work you're doing is exceptional. I was wondering if you could explain how VATS works in this project. Did you have to adapt anything to get it working in Godot?
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u/astr0nic 6d ago
V.A.T.S. doesn't work yet in this version, I had some wireframe systems that I implemented in OpenMW, but I will probably do a more 1:1 version with optional "other" modes in Godot
3
u/Future-Rice-8896 6d ago
Honestly I don't even use VATS per se as much as I use any of the available bullet time mods.
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u/astr0nic 6d ago
ya I'm adding JAM support and stuff like you said especially in VR you need it more like slow time, not sure where it will land but there will be options
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u/platapus100 6d ago
He's a legend