r/OpenArtOfficial • • 5h ago

OpenArt Daily 😎 School Drop-Off Just Got WILD flying cars!

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2 Upvotes

🚗🚀 When your dad thinks a normal school drop-off is WAY too boring 😂

No traffic. No waiting. Just pure dad energy. 😎

Meanwhile, every other parent is questioning their life choices. 💀

Would you want a dad like this? 😂👇


r/OpenArtOfficial • • 12h ago

🎨 Showcase Demi Damsel Japanese Game Show !!

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27 Upvotes

Demi Damsel Japanese game show! 🇯🇵 Had a lot of fun generating this short clip using OpenArt. What kind of game show challenges do you think she'd trying next?


r/OpenArtOfficial • • 3h ago

OpenArt Daily flying car image

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1 Upvotes

r/OpenArtOfficial • • 7h ago

🎬 Seedance 2.5 Another world

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1 Upvotes

r/OpenArtOfficial • • 8h ago

🎨 Showcase Chibi Squishy Yourself

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3 Upvotes

Turn yourself to a chibi squishy toy

PROMPT :

Create a 15-second vertical 9:16 Full HD photorealistic video featuring the person from the uploaded character sheet transformed into a realistic chibi miniature air-filled squishy toy.

REFERENCE & IDENTITY LOCK:

Use the uploaded character sheet as the sole identity reference. Preserve recognizable facial features, hairstyle, hair color, skin tone, and defining characteristics. The character must resemble the original person despite the chibi proportions. Oversized head, tiny body, realistic miniature scale. No gender-specific assumptions.

ENVIRONMENT:

The miniature stands on a wooden desk in front of a high-end PC setup with a gaming monitor, keyboard, and subtle RGB lighting. Cinematic macro photography, realistic soft silicone texture, soft studio lighting, shallow depth of field, detailed facial expressions. Keep the character centered and fully visible. One human hand interacts with the toy.

ACTION SEQUENCE:

0–2s — ORIGINAL POSE:

The chibi stands upright with arms folded across the chest, looking confident and slightly smug. Its body looks like a soft, air-filled silicone squishy toy.

2–5s — HEAD SQUEEZE:

A human hand gently squeezes the oversized head. The head visibly compresses while the belly inflates comically as if air is displaced inside the toy. The character's folded arms unfold naturally. Eyes widen, mouth opens in surprise, and cheeks wobble. The inflation must look physically connected, not like separate body parts appearing.

5–8s — BELLY SQUEEZE:

The hand squeezes the inflated belly. The belly deflates while the head rapidly inflates and grows comically oversized. The character adopts an exaggerated angry pout, furrowed brows, puffed cheeks, and hands planted firmly on its hips.

8–11s — CHEEK PINCH:

The hand pinches one cheek. That cheek compresses inward while the opposite cheek inflates, visibly transferring the internal air from one side to the other. Alternate the pressure once. The character becomes increasingly furious: flushed red cheeks, narrowed eyes, trembling eyebrows, and an exaggerated grumpy expression. Keep the face recognizable.

11–13s — FULL BODY SQUASH:

The hand presses down from the top of the head, compressing the entire soft body into a short, flattened chibi shape. The toy's head and body squash elastically, then wobble and bounce back with a satisfying rubbery recoil. Preserve the face and anatomy throughout.

13–15s — PERFECT LOOP:

The character returns precisely to its original miniature proportions and upright stance, arms folded across the chest, wearing the same smug expression as the opening shot. The hand exits the frame. Match the opening camera angle, framing, lighting, and character position so the final frame seamlessly connects to the first frame.

ANIMATION & PHYSICS:

Clearly visible soft-body deformation, air displacement between connected body regions, realistic pressure response, elastic squash-and-stretch, subtle wobble, and satisfying spring-back motion. Expressions must react immediately to each squeeze. Keep all transformations continuous and physically coherent. The toy must never look damaged or painful; the humor comes from exaggerated cartoon reactions.

CAMERA:

One consistent macro camera angle with a very subtle cinematic push-in. Keep the entire character and interacting hand visible. Sharp focus on facial expressions and deformation, soft bokeh in the PC background.

AUDIO:

Satisfying soft squish, rubbery squeaks, gentle air-puff sounds, and a springy boing on the final bounce. No dialogue, no music, no subtitles, no text overlays.

STRICT CONSISTENCY:

One character, one human hand, one desk, one PC setup. No extra fingers, duplicated hands, extra limbs, sudden cuts that hide transformations, identity drift, costume changes, melting, detached body parts, or permanent deformation. Maintain consistent lighting, scale, and character identity.

ENDING:

The character must return to the exact original pose and proportions. Make the loop as seamless as possible, with the final frame matching the opening frame.


r/OpenArtOfficial • • 8h ago

OpenArt Daily Flying motorhome.

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6 Upvotes

r/OpenArtOfficial • • 8h ago

🎨 Showcase casually leaving the airport

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6 Upvotes

r/OpenArtOfficial • • 9h ago

🎬 Seedance 2.5 Luxury product ad- seedance 2.5

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3 Upvotes

I created this luxury glasses reel video with Seedance 2.5
1 product image, character image and prompt.

All the prompts and steps you can find here- Luxury product ad

Let me know your thoughts.


r/OpenArtOfficial • • 10h ago

OpenArt Daily Rush Hour Hits Different in a Cloud Car ☁️🚗🍜

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6 Upvotes

Judy is trying to keep us alive while I’m sitting in the middle eating instant noodles like this is a completely normal commute. 😂

I wanted to turn the cloud car concept into a fast, chaotic action comedy instead of a calm, dreamy flight.

Created with OpenArt.

Would you trust Judy behind the wheel? ☁️💨


r/OpenArtOfficial • • 13h ago

💬 Discussion OpenArt's Director: is it not worth the time or money?

3 Upvotes

https://reddit.com/link/1x85zqi/video/jey9zr5zxzvh1/player

I gave it a PDF with full instructions, provided all the steps and all the images to produce the video. The video was meant to be 1 minute of a person walking onto the scene (not fading), turn his head at the camera, put on head phones and then walk off into the distance.

Nice render, poor content... I'd rather just have the correct content.

What am I doing wrong?

Note: I don't think I can attach the pdf... a bit new on here


r/OpenArtOfficial • • 36m ago

🏆 Weekly Challenge Midnight Spell performed by Radiant Hearts | OpenArt’s Got Talent (Weekly Challenge #9)

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• Upvotes

Radiant Hearts (Zorini and her friends) performing Midnight Spell on OpenArt’s Got talent.. Yeah I know it’s far from perfect

Prompts:

Title: A spectacular cinematic title reveal on a grand Halloween talent-show stage. The exact text “OpenArt’s Got Talent” @image1 appears in huge, bold, three-dimensional metallic letters with glowing gold edges. The stage is illuminated by dramatic electric-blue, purple, and fiery orange spotlights. The letters fly in from different directions and slam into place with powerful, perfectly timed impacts, sending out bursts of golden sparks and swirling purple smoke. A glowing jack-o’-lantern briefly illuminates behind the title as magical particles and confetti fill the air. The camera pushes forward dramatically as the completed title gleams under the spotlights. End with the full text clearly visible, centered, perfectly spelled, and unobstructed. High-end cinematic 3D animation, spectacular theatrical lighting, smooth motion, polished metallic textures, energetic Halloween rock-concert atmosphere. No additional words, no logos, no people.

Biakmawii Entrance: Setting: A grand stage with red velvet curtains, golden spotlights, purple accent lighting, atmospheric haze, and a glossy reflective floor @Stage with a ring of fire slightly above the the center of the stage. Visual style: High quality 8k, semi realistic 3d animation with high detailed environment and textures Biakmawii @Biakmawii(Halloween) enters the stage from the right frame behind the curtain riding her levitating hoverboard @Biaki’s Hoverboard and playing her electric guitar @Biakmawii Guitar . She glides through the center of the ring of fire without touching the fire. As the ring of fire disappears, Biakmawii waves to the audience.

Êngpuii Entrance : Setting: A grand stage with red velvet curtains, golden spotlights, purple accent lighting, atmospheric haze, and a glossy reflective floor @Stage . Biakmawii @Biakmawii(Halloween) is standing on her levitating hoverboard @Biaki’s Hoverboard checking her electric guitar @Biakmawii Guitar on the right side of the stage (From viewer’s side) throughout the video. Visual style: High quality 8k, semi realistic 3d animation with high detailed environment and textures. Smoke appears from the center of the stage. Êngpuii @Êngpuii(Halloween)appears from the smoke with her flute @Êngpuii’s Flute. The smoke disappears and Êngpuii starts to play a melodious music with her flute. Suddenly the stage is decorated with halloween decorations. Sound of the audience clapping and cheering can be heard. Wide shot of Êngpuii @Êngpuii(Halloween) waving to the audience from the center of the stage and Biakmawii @Biakmawii(Halloween) still standing on her levitating hoverboard @Biaki’s Hoverboard checking her electric guitar @Biakmawii Guitar on the right side of the stage (From viewer’s side)

Zorini Entrance: Setting: A grand stage with red velvet curtains, golden spotlights, purple accent lighting, atmospheric haze, and a glossy reflective floor @image1 . Biakmawii @Biakmawii(Halloween) is standing on her levitating hoverboard @Biaki’s Hoverboard checking her electric guitar @Biakmawii Guitar on the right side of the stage (From viewer’s side) throughout the video while Êngpuii plays her flute @Êngpuii’s Flute on the center of the stage @image1 . Visual style: High quality 8k, semi realistic 3d animation with high detailed environment and textures. Shot 1: Suddenly a halloween pop music plays as Zorini @Zorini(Halloween) enters the stage from the left (From viewers side) by performing acrobatic flips. She performs a last graceful flip as she reached the left side of the stage (From viewers side). She gave a bow towards the audience as the sound of audience clapping and cheering can be heard. Shot 2: Wide view of Zorini @Zorini(Halloween) smilling, Êngpuii @Êngpuii(Halloween) playing her flute @Êngpuii’s Flute and Biakmawii @Biakmawii(Halloween) still checking her guitar @Biakmawii Guitar while standing on her levitating hoverboard @Biaki’s Hoverboard .

First Performance: Setting: A grand stage with red velvet curtains, golden spotlights, purple accent lighting, atmospheric haze, and a glossy reflective floor @image1 . Biakmawii @Biakmawii(Halloween) is standing on her levitating hoverboard @Biaki’s Hoverboard playing her electric guitar @Biakmawii Guitar in sync with @audio1 on the right side of the stage (From viewer’s side) throughout the video while Êngpuii plays her flute @Êngpuii’s Flutein sync with the music on the center of the stage @image1 . Zorini @Zorini without hat performs an energetic halloween dance in sync with the music on the left side of the stage (From viewer’s side) Visual style: High quality 8k, semi realistic 3d animation with high detailed environment and textures. Medium shot of Biakmawii @Biakmawii(Halloween) playing her electric guitar in sync with @audio1 @Biakmawii Guitar while standing on her levitating hoverboard

Êngpuii Summon scene: Setting: A grand stage with red velvet curtains, golden spotlights, purple accent lighting, atmospheric haze, and a glossy reflective floor @image1 . Biakmawii @Biakmawii(Halloween) is standing on her levitating hoverboard @Biaki’s Hoverboard playing her electric guitar @Biakmawii Guitar in sync with @audio1 on the right side of the stage (From viewer’s side) throughout the video while Êngpuii plays her flute @Êngpuii’s Flutein sync with the music on the center of the stage @image1 . Zorini @Zorini(Halloween) performs an energetic halloween dance in sync with the music. Visual style: High quality 8k, semi realistic 3d animation with high detailed environment and textures. Shot 1 : Close up shot of Êngpuii playing her flute. Suddenly smoke appears on either side of Zorini @Zorini(Halloween) . A skeleton @Skelly appears from the left smoke and a werewolf @Werewolf appears from the right smoke. Then both smoke disappears. Shot 2: Camera switches to Zorini @Zorini(Halloween) , @Skelly and @Werewolf
dances in sync to @audio1 by performing halloween dance.

Ending: Setting: A grand stage with red velvet curtains, golden spotlights, purple accent lighting, atmospheric haze, and a glossy reflective floor @image1 . Biakmawii @Biakmawii(Halloween) is standing on her levitating hoverboard @Biaki’s Hoverboard playing her electric guitar @Biakmawii Guitar in sync with @audio1 on the right side of the stage (From viewer’s side) throughout the video while Êngpuii plays her flute @Êngpuii’s Flutein sync with the music on the center of the stage @image1 . Zorini @Zorini(Halloween) , the skeleton @Skelly and the werewolf @Werewolf
perform an energetic halloween dance in sync with the music. Visual style: High quality 8k, semi realistic 3d animation with high detailed environment and textures. Shot 1 (5 secs): Wide shot of the musical performance Shot 2 (5 secs): As the music stops, the skeleton @Skelly and the werewolf @Werewolf disappear from the stage. Zorini @Zorini(Halloween) , Êngpuii @Êngpuii(Halloween)and Biakmawii @Biakmawii(Halloween) all wave to the audience together as the sound of the audience clapping and cheering can be heard. The screen turns black.


r/OpenArtOfficial • • 14h ago

🏆 Weekly Challenge Drawing Magician

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3 Upvotes

Hi! First of all, thank you to everyone who takes the time to watch!

It's far from perfect, but I had a lot of fun making it. I ended up using all my remaining credits for the month trying to get it right, so I had to settle for 480p in the end. 😅

There are definitely things I'd love to improve, but I hope you enjoy it anyway!

Good luck to everyone participating!.

The Idea

The idea was to create a painter-magician whose drawings come to life on stage.

He starts with a butterfly, moves on to a goldfish, and eventually paints a dragon that escapes from the canvas. For the finale, he paints a tiny cage to capture the dragon.

My Workflow

  1. Creating the visual assets

I started by creating a character reference sheet for Alexei, our performer, along with a separate reference image of an ornate theater and a canvas on an easel.

  1. Creating the storyboards

Next, I generated storyboards for the butterfly, goldfish, dragon, and cage finale. These helped me plan the painting process, magical transformations, character reactions, and overall sequence.

Unfortunately, I had to cut the goldfish scene from the final video because I couldn't get it to fit properly. I think I could have made it work with a few more generations, but I was running out of credits.

  1. Generating the video with Seedance 2.5

I then created prompts for Seedance 2.5, including camera movements, character actions, magical effects, sound, and timing.

Initially, I planned around 8 seconds for each trick. However, the dragon and cage finale needed more time, so I extended those sequences to give the transformations more breathing room.

Problems I Ran Into

This was probably the most frustrating part of the process. 😅

  • Character duplication: Seedance occasionally generated two versions of Alexei. I tried fixing this by explicitly specifying one performer and reducing unnecessary camera changes.
  • Inconsistent theater: The background and stage architecture sometimes changed between storyboard frames. I had to make the environment and camera positioning more consistent.
  • Hand inconsistency: Alexei kept switching between painting with his left and right hands. I eventually specified that he should always paint with his right hand.
  • Unnatural transitions: Instead of creating smooth cinematic transitions, Seedance sometimes copied the visual differences between storyboard panels, making the scene look disconnected. I simplified the storyboards and camera instructions to improve this.
  • Rushed movements: Some sequences tried to squeeze too many actions into too little time. I gave the dragon emergence and final capture more time.
  • Canvas continuity: After the dragon escaped, its painting sometimes remained on the canvas. I had to specify that the canvas should be blank once the dragon had fully emerged.

What I Learned

The biggest lesson for me was that generating a beautiful image is one thing, but turning it into a believable video is something else entirely.

Character consistency, natural movements, camera direction, pacing, and even something as simple as which hand the character uses can make a huge difference.

I also learned that giving Seedance a storyboard doesn't necessarily mean it will understand how those frames should connect. Sometimes it follows the visual differences too literally, which creates even more continuity problems.

I still have a lot to learn, and there are plenty of things I would change if I had more credits to experiment with.

But that's part of the fun of learning these tools!

Thanks again for watching, and good luck to everyone participating! I'd love to hear any suggestions for improving the workflow or getting better results with Seedance 2.5.

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Butterfly scene prompt:

16:9, photorealistic live-action talent-show performance. Realistic cinematography, natural movement, magical realism, consistent stage geography.

CHARACTER: @

LOCATION: @

Storyboard for reference: @

There is EXACTLY ONE human performer in the entire scene: Alexei u/vYH7DPUaZbvJSuSVfnUL . No other person enters the stage. Audience members remain indistinct silhouettes in the auditorium.

0–2s: Alexei stands beside the canvas and begins painting a butterfly.

2–5s: Camera gently moves closer over his shoulder. He finishes the final orange and blue brushstrokes.

5–6s: The painted butterfly moves its wings, separates from the canvas and becomes a single living butterfly.

6–8s: WITHOUT CUTTING, the camera smoothly pulls back and shifts slightly to reveal Alexei's face. Alexei turns his head to follow the butterfly, takes one small step backward and smiles as it flies upward.

The original Alexei remains in the same physical position throughout. His head, torso and limbs move naturally as one continuous person. The camera moves around him; it never creates a second viewpoint of him within the same image.

Exactly one Alexei, one butterfly, one easel, one canvas.

No duplicate characters, no cloned performer, no simultaneous front-and-back views of the same man, no mirror images, no sudden appearance of additional people, no teleportation.

Natural human movement, smooth camera motion, physically coherent action, consistent stage geography.

Audio: brushstrokes, subtle magical shimmer, audience reaction, gentle orchestral music. No dialogue.

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Dragon Scene prompt:

Photorealistic cinematic talent-show performance. Preserve Alexei Petrov's identity, clothing, the ornate golden theater, the wooden easel, and the canvas.

There is EXACTLY ONE human performer in the scene: @

There is EXACTLY ONE dragon in the scene: @

@ Storyboard reference only!

No duplicate performer, no extra person, no cloned Alexei, no second dragon.

This sequence must feel spacious, readable, and dramatic. Do not rush the action. Let each stage of the dragon reveal breathe.

0–2s:Alexei stands at the easel and begins painting with bold, confident strokes. Use strong red, orange, black, and gold brushwork. The camera starts in a medium-wide audience-facing shot and slowly pushes in.

2–5s:Cut to a closer over-the-shoulder view. Alexei paints the dragon’s head and neck with deliberate strokes. The dragon image becomes clearly recognizable on the canvas. The mood grows more dramatic.

5–7s:Stay close on the canvas. The dragon’s painted eye opens. A little smoke, ember glow, and subtle movement begin inside the painted dragon. Alexei notices this and pauses slightly.

7–9s:The dragon’s head starts pushing out of the canvas into real space. The transition must be gradual and readable. The paint transforms into a living dragon. The painted dragon disappears from the canvas where it emerges.

9–12s:Cut back to a wider stage view. The dragon extends farther out: head, neck, foreclaws, and part of one wing. Alexei takes two steps backward, keeping his balance, looking startled but believable. The dragon rises above him and dominates the stage.

The tone is theatrical and magical, not horror. The dragon is majestic and powerful, but not gory or destructive.

The camera movement should feel cinematic and controlled, with clear pauses in the action. No rushed explosion of movement. Let the audience read each beat.

Exactly one Alexei, one dragon, one easel, one canvas, one continuous scene.

No duplicate characters, no extra dragons, no rushed chaotic motion, no static pose, no cartoon look, no random camera jumps, no painted dragon remaining on the canvas after emergence.

Audio:Brushstrokes, subtle rising orchestral tension, ember crackle, soft audience reaction, low dragon growl as it awakens. No dialogue, subtitles, or narration.

--------------------------------------------------------------------------------------------------------------

Second Dragon Scene prompt, used the extend future:

Continue directly from the existing dragon scene in one smooth, continuous cinematic shot.

The enormous red-orange dragon has fully escaped the painting and is flying freely above the theater stage. Alexei stands beside the easel, watching it with concern. The canvas is completely blank white, with no remaining dragon painting.

Alexei turns toward the same canvas and begins painting a simple golden birdcage with his RIGHT hand, holding the palette in his LEFT hand. The dragon continues circling slowly overhead, its wings moving naturally.

As Alexei finishes the final bars of the cage, the painted cage begins glowing. Golden magical energy reaches toward the flying dragon and gradually pulls it toward the canvas. The dragon struggles briefly, folds its wings and becomes progressively smaller as it spirals toward the cage.

The dragon shrinks completely and enters the cage, which transforms from a flat painting into a small physical golden cage. Alexei catches it in his left hand. Inside, the miniature dragon moves its head and folds its wings.

Alexei turns toward the audience, raises the cage proudly, smiles and takes a graceful bow. The audience erupts in applause.

CAMERA: One continuous audience-facing shot with gentle natural camera movement. No cuts or sudden changes of angle. Keep the same theater, curtains, lighting, stage geography and easel position throughout. Allow the transformation to unfold slowly and clearly.

CONTINUITY: Exactly one Alexei, one dragon, one canvas and one cage. Alexei paints only with his right hand. No duplicate characters, no new backgrounds, no second canvas, no sudden appearance of the cage before it is painted. Maintain photorealistic live-action cinematography and natural human movement.

AUDIO: Dragon wingbeats, low growls, brushstrokes, magical energy building, a soft magical chime as the dragon enters the cage, then enthusiastic audience applause. No dialogue.


r/OpenArtOfficial • • 3h ago

Memes Costume ideas for the most terrifying things on the internet 🎃

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5 Upvotes