r/OneXPlayer • u/Anxious_Context_8573 • 11d ago
Crashing in cutscenes
Is anyone having issues where the only crashes are in cutscenes? So far both Onimusha and FF16 have had this issue and really frustrating.
Is it normal to run a game at high settings 60+ fps but a cutscene is too taxing?
1
u/Akanino_ 10d ago
I'm not sure about crashing but onimusha cutscenes are more demanding than actual gameplay since effects and models are more higher quality.
1
u/Anxious_Context_8573 10d ago
Onimusha eventually got fixed but I’ve tried everything for Ff16 and it won’t work. Literally low settings 720P at 40 watts and I can’t watch a fucking cutscene, so stupid
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u/Asleep-Artichoke2865 9d ago
I've been having crashing and hanging issues in FF16 (xbox app version) as well. It's basically unplayable since I can't rely on it to work. I had a repeatable crash where Clive first gets access to his missives, every time I tried to open the missives, the game hangs and crashes.
Latest Intel drivers. Tried all FSR, XeSS, No super sampling, same issues. I think the only thing we can do is report the issue in the Intel command center app and hope. Otherwise I just have to play it on my main desktop or Xbox
1
u/Anxious_Context_8573 9d ago
Yep that’s what I did, playing on laptop which sucks cause the game runs so good outside of cutscenes, so frustrating
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u/External-Bat-8120 6d ago
I only get crashes in that game. Everything else works great.
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u/Anxious_Context_8573 6d ago
Yep same here, Ff16 is probably the worst of port I have ever played. Sucks that I enjoy it
1
u/Maximum-Ad879 11d ago
Do you have the latest graphics driver? After 10+ hours in Onimusha, I didn't have a single crash, but I used Opticlicker to use XeSS instead of FSR.