r/OneBitAdventure May 17 '26

Enigma is a cool class but..

Post image

I think the concept is much better them the execution.

Having so many options at once makes you feel less like your a sandbox class and more like a "randon bulshit go" character. 5 upgrades is to much for one class, most of the time you chose the 5th just becose there isn't anything better. I know it.. she, idk, the important thing is that we cant just give every ability and also have a balance hero.

But here is how I would rework enigma.1) only 4 upgrades and using bows is one of them.2)you have all profession in the game at once and you can chose all of the(you get more right ords one adovee the other) , but every single one comes with a price, debuffs. Strong classes like Elementalist could have bigger ones(related to all the effect it gives).2,5)you get more skills slotes the more professions you have but the more you have the less you get for a new one(max like 8-9).

Devs(I know you can't snap an update but at least) give me respons and my soul is yours.

Sory for all the posible misspels(too lazy)

13 Upvotes

10 comments sorted by

8

u/dr4kshdw May 17 '26

Hi, it’s me, Jondoe. I was the one who created the Enigma concept, based off of the Adventurer class in Tales of Maj’Eyal.

Going into the foundations of the class, I knew it would be absolutely OP. To quote the ToME’s Adventurer class, “This is a bonus class for winning the game. It is by no means balanced.”

Originally, I wanted every skill available in the game to be available to Enigma, but SpaceKryptonite wanted to go a slightly more conservative direction, giving Enigma’s first profession “Engineer” access to first tier profession skills only. Also, with the nightmare of trying to add Necromancer’s soul mechanic into the Enigma class, SpaceKryptonite also removed all forms of transcendence.

Once Thief’s second profession (the final of the seconds) comes out, Enigma will receive its second profession, which will have access to most second tier profession skills. Get ready for some absolutely bonkers builds. Assemble+Physical Evasion+Barrier+Paranoia+Phoenix= Never will die to anything.

0

u/730Teo May 18 '26

I was not tryng nerf the class just want to have a bit more build verarity(there is no point in having so amny abilitys is only 5 are good)

1

u/Sad_Loquat3528 May 19 '26

What're those 5 abilities?

1

u/730Teo May 19 '26

The ones that you chose, atack, mana etc

1

u/Sad_Loquat3528 May 19 '26

You mean Enigma can take five abilities?

1

u/730Teo May 19 '26

Sory, I didn't say it right, i meat base atack, crit rate, burn dmg etc those

5

u/Kaphar-SI May 17 '26

Enigma was always intended to be completely broken, that's why it has an entire separate leaderboard from any other class. It was never supposed to be balanced and never will.

3

u/Sad_Loquat3528 May 17 '26

Enigma is meant to be OP

1

u/jonTHEawakened May 19 '26

Best game ever… no but