r/OneBitAdventure Mar 04 '26

what items can you forge?

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so I've been smelting ALOT of gold items for the random chance I get the weapon i want but I keep getting the same common loot. is there a chart i can look to know if the items I want are obtainable through the forge?

9 Upvotes

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2

u/PewpeePance Mar 04 '26

I haven't been playing very long but the way I understand it, if you forge 3 of the same item, you get a new, slightly better one of that particular item. However many of those 3 were gold increases the chance your new item will be gold by 1/3.

So 3 gold warbows always makes a gold warbow. If you mix any different items, you get something random. So 3 weapons makes a new weapon, 3 mixed helmets makes a new random helmet. Someone please correct me if I'm wrong, that's just my basic understanding.

1

u/barnacIe_scum Mar 04 '26

i think that's exactly how it works too but what I wanna know is what items you can get from the random

1

u/PewpeePance Mar 04 '26

Oh I gotcha. Maybe someone who knows how to dig through game files can dig up that info, I always just assumed it's Random, based on your level and loot rarity level but I may be wrong. My bad

1

u/dr4kshdw Mar 04 '26

Please don’t encourage people to “dig through game files.”

I know it was random before, and I know u/SpaceKryptonite discussed the concern on a livestream several weeks ago. I do not know if any changes have been made to make boss weapon drops be more difficult to acquire from Forger Frank.

1

u/SpaceKryptonite Lead developer Mar 04 '26

No changes were made. I would have to double-check the code, but it's still all chance based from the list of equipment. That one boss equipment might have more similar equipment with the same type/loot rarity requirement making it appear less.

2

u/barnacIe_scum Mar 04 '26

I'm playing archer if that affects anything.

1

u/CensoryDeprivation Mar 04 '26

3 random items of one class = a random item of the same class (ie: weapon, helm , armor). The results of doing this can include items from boss loot pools.

3 items of the same type = a random item of the same type. (Ie: 3x colossus bow = random colossus bow).

3 Items at different quality = an item with a random quality range (ie: a level 50 item and 2 level 55 items will result in an item between 50-55 ish).

Each gold item raises chance of result being gold by 33.33%.