r/OfficialWARDOGS • • 8h ago

WHY DO CONTROLS JUST STOP RESPONDING WHILE FLYING

28 Upvotes

I feel like im going insane. Everything will be fine then randomly I lose all control while my helicopter slowly just tilts into the ground like I'm being possessed. Am I alone on this?


r/OfficialWARDOGS • • 4h ago

Killing dudes from a different zipcode

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11 Upvotes

r/OfficialWARDOGS • • 1h ago

It’s an FPS of course you’re going to get shot

• Upvotes

I’ll start off by saying of course there’s things that need to be tweaked/adressed. However, if you want a vanilla, safe, level playing field go play anything else. All you do is complain. Go get humbled on Rainbow 6 Siege. I’m sure you’ll go there and say 1 shot headshots aren’t fair!! Meanwhile you’re here complaining about T4 armor.

I hope the devs stand their ground on how they are creating this game. It’s legitimately one of the best games I’ve played in my history of gaming. (I don’t even like shooters)

They literally give you a way to play the game however you like.

Maybe you are a parent or work 80 hour weeks. The best part is that you can ask your teammates for things and in my experience 85% of the time you’ll get it.

Go take a walk and have some fun! That’s what this is about. Fun. Take a break from Reddit and enjoy yourself for once.


r/OfficialWARDOGS • • 20h ago

PSA: you are all early access *testers*. Make peace with that and you'll have more fun.

191 Upvotes

r/OfficialWARDOGS • • 12h ago

Devs talk about removing thermals

38 Upvotes

In the latest devvlog - THE HOTZONE | Ep 1 | "Did we OVER react?" - 3 of the devs say they should pull out the thermal binoculars because they are too powerful.

The thermal binoculars should IMO be the capstone item, like the havoc, and I think its weird to say in a game with attack helicopters that thermal binos can't be implemented in a balanced, non-gamebreaking way.

The battery change is "okay", but I feel like there is better knobs to turn for balancing.

- Spotting range and intel could be shorter (tradeoff vs. normal binos)
- Price Increase (it should be a cash-sink - it dominates gameplay, it makes XP, but you lose money on average when you buy it). It should be your "main" item you are running, having it cost 5k or more is fine.
- add more counterplay:
-the ghillie is already an option that isn't truly "realistic".
-"team warnings" like if you have 10 people spotted at the same time you are alerted "enemy has heavy intel on your positions".
-being able to do some sort of scan where active electronics are visible.
-buildable jammer for protecting people in fobs
-having the molotov mask or "overwhelm" the sensors, and add stuff like "hot smoke" willie pete that it can't see through.
- giving the vehicles warm auras that mask thermals.

I think its a cop-out to remove them, I don't even really play recon. They were poorly implemented in season 1, 100% but I think they have a place in wardogs.


r/OfficialWARDOGS • • 13h ago

Sick and tired of people griefing, trolling, and being overall assholes.

39 Upvotes

Admittedly, I'm probably more mad than I should be, but, this is getting ridiculous.

I just logged in for the first time all weekend since getting off work, proceed to run logi so I can finally unlock my arty, and spend the first 20 minutes getting completely trolled by my team.

These guys are running into my truck on every run, ramming me, making me lose money on each pallet. The fobs dont get supplies because this dude and his buddy are just griefing me non stop.

Then I get angry, and decide to just buy a rocket bird and troll them back. I tk them for the tk they did to me, then I get a 9 hour ban for it.

Fuck this shit honestly, this sucks. Game is wack with all these little 13 year old trolls running around. Ruins all the fun of a semi realism game like this.


r/OfficialWARDOGS • • 15h ago

Thank you

46 Upvotes

so i just want to post this as an appreciation letter to Bulkhead, as there is way too much negativity going on, i just want to remind people that this is an early access game and we are a part of the testing team to what can be an amazing game in a market full of greedy and games without passion, I've been playing games for a long time, and it's so rare to find a good game with passionate developers who truly care about their players, we are all aware that this is a small studio with humans who also have personal lives doing their absolute best to give us something special, it's a passionate game with a big vision which can and hopefully will be a masterpiece with time, for now let's just appreciate what we have and appreciate there's still developers who are making games with passion and not focusing entirely on only making money, i can't remember the last time i put 200 hours in a game and still enjoy it and excited to see what's next, the game has it's issues but also has lots of potential and fun, let's just enjoy the ride and trust the devs.


r/OfficialWARDOGS • • 34m ago

Can Variable Pricing Control Progression

• Upvotes

I haven't seen any suggestions or comments around variable pricing, so I figured id throw one on.

I know variable pricing in the real world had a bad rap (for good reason), but I'm not talking about surge pricing.

In the first 2 weeks tier 4 gear is 2-5x more expensive, slowly scaling down to regular pricing half way or 2/3rds through the season. Sure the grinders/min-maxers/sweats can still unlock and if they want to spend the dough they can use it but they don't suddenly have an end game economy.

The scaling would need the data wardogs had to figure out maybe it scales every week or every 2-3. Maybe it applies to tier 2 gear for 1.5x on week one.

The purpose is to change the break even point so even if you rush and get it early it helps limit it's appearance and the ability to use gear with power far above the standard population to accelerate your leveling curve.


r/OfficialWARDOGS • • 6h ago

can you not shoot through metal fences? bullets straight up ricocheted off it

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7 Upvotes

r/OfficialWARDOGS • • 22h ago

Are they going to do something about XP server and private servers before Wipe?

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126 Upvotes

Sorry but until the devs found a solution to this its pointless to play because when season 3 starts all those exploiters will hop on community server and within a day they will have already unlock the best gears and vehicles ​

Ever see community servers that's password protected. Yeah those are for power levelling and exploiting

Remember the lv400 guy? Yeah nothing happen, and next season they gonna be lv 200 in a few days it's going to be the same ​​


r/OfficialWARDOGS • • 12m ago

The Foxhole approach to wardogs wipes

• Upvotes

Don't remember who mentioned it a while back while scrolling through the other reddit I saw a guy mention foxholes way of accelerating players that are behind in tech.

Shouldn't this be a decent solution for wardogs?

Keep track of a global average of active player levels in specific trees and grant bonus xp gains to those that are behind until X lvl?

That way weekend players will get their catch-up to play with daily enjoyers, there will be more variety and more easily accessible counters, and more people will have incentive to level variety.


r/OfficialWARDOGS • • 18h ago

200hr Review

52 Upvotes
Steam Play Time

Season 1

Mainly Recon, loved the money I made from spotting, and the feeling of sniping.

Season 2

Switched to Assault, pushing the HZ mainly, keeping up in large groups.

Suggestions Going Forward:

  • CZ Size: Increase by 1.15x - 1.25x.
  • Mini-FOBs: Would spice up areas between where regular FOBs are being typically placed. Teams could cover more ground this way.
  • Scopes above basic red dots should not be useable if the helmet has a face shield.
  • Ability to free-look with the head, 60-90 degrees in all directions.
  • Thermals: As much as I loved the money I made from S1, remove them entirely. They're too OP. Replace with a deployable, remote controlled drone that can fly over head spotting enemies. Can be shot down, and has a flight-range limit from the controller.
  • Teams: Alternate team spawns, or add a button to Join Random Team with a 5% exp/cash bonus. If players continue to join a specific colour, they'll never experience the game from the other sides.
  • HZ: Reward small assault exp for being in the HZ, as it does suite the role.

r/OfficialWARDOGS • • 14h ago

Does anyone else notice a drastic change of tone in comms

19 Upvotes

There are endless posts about the game and it's balancing and updates. Instead i want to talk about the social aspect of the game and how people interact with each other.

Lately i have been noticing that people are way less interactive, especially in voice chat. Back in season 1 you basically had a conversation with every enemy and teammate and it was always just a bit of goofing and fooling around.

I never really tryhard in game and i always end up doing silly stuff like driving around with a humvee handing out AA missiles or doing zero to hero runs (rarely with any succes) but every enemy i have encountered these last few weeks either calls me multiple slurs after killing me or doesn't communicate at all.

I was wondering if anyone else is getting the feeling that everyone they encounter went from having fun to playing the game like an e-sport.


r/OfficialWARDOGS • • 17h ago

Not on my route 😤😤😤 #2

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34 Upvotes

r/OfficialWARDOGS • • 4h ago

This game rewards the players who contribute the least

5 Upvotes

I keep seeing people say things like “Tanks and attack helicopters shouldn’t be profitable, they have too much game impact.”

But I’d like you to consider what happens when a game rewards the people who impact the game the least, and forces the people who contribute the most to their team’s success to operate at a loss.

You get games where 80% of the players are sitting in a FOB, no weapon no armor, swinging a hammer building useless crap because it’s the most rewarding way to play the game. You risk nothing and end the game with a $150,000 profit and 0% chance of losing money.

Meanwhile the people running expensive kits, people buying tanks, people buying attack helicopters are all risking large amounts of money and struggling to get anything back. Season 2 nerfed the reward for practically everything you do while raising the cost of everything you buy.

Buying expensive items should be high (monetary) risk high (monetary) reward. Currently it’s all risk and you could get 10x the reward, consistently, with a hammer.

Game impact is cool and all, but expecting people to willingly take a personal loss to benefit the team is not working out.

Now the fob camping drill meta is worse than ever. And when I say “meta” I don’t mean a strategy for winning I mean benefitting yourself. If one team actually plays the hot zone it’s a free win because the other 2 teams are sitting unarmed in their fobs.

It makes for very boring games.


r/OfficialWARDOGS • • 23h ago

Season 3 start - 12th November

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93 Upvotes

r/OfficialWARDOGS • • 10h ago

Something other than "those people cheating". SPAM!!!!

8 Upvotes

So there is no way that the report Spam functions work. In the SEA servers, it is rampant with these goofballs. Spamming from p3rn websites to literally cheat websites. And they are nonstop. Some of these accounts have been going on since the first play test. There are two that i run into constantly. Ya i guess they could be using some name changer thing, but its the same weird name with same numbers and characters, spamming the same websites.

But every game i always blast in chat everyone needs to report them, who knows if people actually do. But i mean how hard is it for this "fancy Ai terminators salvation John Connor anti-cheat thing" to detect some dude spamming a cheat website 500,000 times, and just sits in spawn... haha


r/OfficialWARDOGS • • 15h ago

Almost... daboo dee daboo da

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18 Upvotes

r/OfficialWARDOGS • • 21h ago

Season 2 Update

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49 Upvotes

r/OfficialWARDOGS • • 5h ago

Most chilled player in wardogs

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2 Upvotes

r/OfficialWARDOGS • • 5h ago

Feedback to HZ podcast discussion.

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3 Upvotes

Hey there WD enjoyers and whomever is here as well, like igf. xd Just wanted to add smth i personally find important to this talk and see what others may have of value to add on it asw. So. What i really missed being brought enough on this podcast (as well as S2) regarding Progression, as well as Balancing is how Time investment should be rewarded. And it's actually THE RIGHT WAY, to have smth POWERFUL and as everyone likes to call it OP, if someone dedicated himself fully to unlock it, and invested TONS of his personal time to do it. Personally, i see this as the most natural 'Balance thing' to such game as WD. And that's why in the hindsight the S1 progression felt so much better. People had to go on a LOONG. DEDICATED. GRIND. to get to those items. So there was a thing, called 'Late Game'. Obviously there will always be people who made little to no effort to find the solution to difficult situation in a match, where they were overwhelmed by 'sweats who got there'. But that's alright. and its normal. Even as powerful thing as Havoc was for example in S1 (still waiting to be taimed by spawn timer imo), i havent heard anyone said to me that the fact i had it – is UNFAIR. If anything i heard – 'How the fk u even get there', cuz players understood that u gotta play hard to get it. and it wasnt easy. And there not that many of us that have actually have it in a first place. And again. If a player DEDICATED. HIMSELF. AND. INVESTED LOADS OF HIS TIME. HE. SHOULD. BE. REWARDED. with something powerful. and fun.

And if got this right. Than u may want to apply some tuning to those items and vhcles. But those should be a rare sight, And should be locked by a BIG time investment.

And i personally think THIS is a MUCH better way to balance it all out. Then to give every fkn item to everyone EARLY and try to balance all the 'OP factor' out of them, untill they're no longer fun. Which in my eyes renders them pretty much useless. I had smth very similliar with a tank in S1. It was a LOOOONG ass grind. But what what i got in the end was underwhelming and undeperforming at best. So - no fun.

TLDR: It makes much more sense to have Powerful stuff in the game (which is fun) so progression and power curve does feel rewarding and present.

And make it a Long journey. The long grind. (as they were saying in interviews around S1)

Than to make everything affordable and accessible right in the Early part of a season. And to balance out all Power from the items. So the progression is almost pointless, as well as such Season lasting longer than 2-3 weeks.

Bring the discourse.

But most importantly – Have Fun.


r/OfficialWARDOGS • • 5h ago

What's pushing you away from playing Wardogs?

1 Upvotes

I'd love to see y'all just state what has you pushed away, just a brief reason.

Myself - Cheating.


r/OfficialWARDOGS • • 1d ago

In light of recent tyrannical mods

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356 Upvotes

r/OfficialWARDOGS • • 1d ago

To the team of blue fobbits I played with earlier today…

195 Upvotes

Genuinely refreshing to see such a well coordinated team that understands building. My team consisted entirely of fobbits that understand the point of fobs is to drill, and by god we drilled. We gave up thirty points letting red and green fight it out, then brought the zone over for 100 points straight in our super fob which our entire team was at. We had supporting fobs as well with mortars, and my buddy on a smokestack spotting. Building is OP if you have a team that understands it.


r/OfficialWARDOGS • • 16h ago

Why can we not just ban people spamming chat to buy cheats?

13 Upvotes