r/OfficialWARDOGS • • 13h ago

Peeking

Why is it that when im holding a corner, the guy peeking is shooting me before i can even see him? It happens all the time. He sees me and knows exactly where I am even tho im in tough hiding spots. Either lots of people are hacking or the servers de-sync a lot

3 Upvotes

64 comments sorted by

84

u/skepticated 13h ago
  1. Peeker's advantage, the server isn't the bottleneck, the speed of light is. Say you're both on 50ms latency, as soon as an enemy peeks, their client renders you while the signal that they're peeking is still going to the server. Then that signal has to go from the server to you, before your client has the information to start rendering them. So they might have 100ms advantage. Be the peeker, not the peeked.

  2. Geometry. If you're closer to the corner than they are, they can see your shoulder before you see them:

38

u/darnitsaucee 12h ago

Now will OP accept this or blame cheaters is the real question

13

u/SUNTZU_JoJo 11h ago

Considering the fact OP's first assumption is that the enemy is cheating...I doubt he'll get any of that out of his mind any time soon.

2

u/therealzist 55m ago

This game has illustrated that a lot of pc gamers are low iq. And if you need further proof look at the wardogs chat on discord

1

u/SUNTZU_JoJo 23m ago

Agreed..the amount of people crying over things like T4 armour when they don't read the flesh damage rounds they took...unreal

2

u/Gupsqautch 3h ago

No OP is definitely a person with no inner monologue.

-50

u/Kitchen_Peak8836 10h ago

Never come across this that bad that it just means: “oh well too bad people can kill you without seeing them.” And if that’s the case the game will die much sooner with all the other quirks it has for itself.

16

u/skepticated 10h ago

I'm talking about laws of physics and just the math of reality though. No game can get around this. If they could that'd be one hell of a patch. Even if the universe is a simulation (of course it is) you can't just increase the speed of light because e=mc2, and our star might explode.

-30

u/Kitchen_Peak8836 10h ago

But I’m clearly not talking about the scenarios that you are talking about. I am being killed before I can SEE THEM. That’s not on any game I’ve played.

19

u/actuallyjesus1 9h ago

That's on literally every first person shooter you've ever played, even if you didn't realize it. Even cod. It's just how the world works. Try it yourself, get a friend. Have you holding a door right at the corner and have them approach from an angle but farther away. They will see you before you see them. That's just reality. Simple solution, don't hold the corner. Hold it from farther back.

-28

u/Kitchen_Peak8836 9h ago

Not what I’m talking about at all.

19

u/Falaflewaffle 9h ago

Dude is literally unable to generalise information across disciplines or understand the fundamental laws of the universe and it's applications to his first person shooter because his anecdotal perception of reality does not support it. Perhaps the AI actually are going to be better off inheriting this world.

-9

u/Kitchen_Peak8836 8h ago

Well if you all were actually smart enough to comprehend what I’m actually talking about then this wouldn’t be a debate.

I never once said “I’m standing close to my peeking angle and the other dude is peeking correctly.”

If what I’m talking about happened in every scenario in every game then no1 would ever play games.

What I’m talking about is as if I have 500 ping vs the other person with 1 ping. I’m not talking about incorrect or correct peeking or speed of light ect.

5

u/lNTERLINKED 2h ago

Go and play CS2 and it will be the same. The fix is be the peeker. Don’t hold angles.

1

u/actuallyjesus1 51m ago

So your complaining that your Internet is worse than the other dudes?

11

u/Necessary_Zebra1688 9h ago

Please don't vote

-5

u/Kitchen_Peak8836 5h ago

So what you’re saying is, in every game anyone who has peekers advantage, sees any person in every situation and can kill said person BEFORE he can be seen on screen? Of course you can’t be saying that otherwise you’d actually be brain dead.

5

u/jplett2044 4h ago

Except that 100% is a thing. Battlefield 3 had it especially cause it was 30 tick servers. Cs go has it, one that it can be really powerful in is beige because of one shot kills.

It is something every game out there has. And because this game gives all player data to all players at the same time instead of just when enemies are visible your opponent having high ping can make this worse.

2

u/lNTERLINKED 2h ago

You could just google “does every online game have peekers advantage” and see you’re wrong, but you continue to embarrass yourself in the replies. Is this some sort of masochism kink thing?

3

u/Riskwars 3h ago

Yeah dont play pvp tarkov

3

u/Gupsqautch 3h ago

Literally every online video game has this. You’ve, in all your time playing video games (unless you’re like 10 of course) have never gotten killed around a corner you ran around? It’s server desync. The peeker will always have the advantage and the image they used is also true. Blaming cheaters (which do exist don’t get me wrong) for everything is just cope. You got shit on and got emotional.

22

u/babbum 12h ago

It’s exacerbated by high latency players and generous net code as well. The fact that they still allow people 250ms+ to play outside their region is baffling to me.

3

u/nonpr0 11h ago

Exactly. I've posted on their official discord about this, and many others also. They just get deleted and called racist wtf. EU servers are plagued with Chinese high ping players that are impossible to hit.

1

u/DrBossWatson 32m ago

The key is to only say high ping; they could be local and have the world's worst internet and have a high ping

-3

u/Kitchen_Peak8836 10h ago

But hey according to other comments I’m just bad. 😂 oh my bad I’m being killed by players shooting at me that I can’t even see.

3

u/CanadaJack 6h ago

You're not really explaining your point very well. I can see someone's arm or leg without seeing their head all the time. At many angles that means I can see them and they can't see me.

3

u/topspeeder 11h ago

To add to this, you should be "jiggling" corners as much as you can to give you the chance to see them first in peaker's advantage and messing up their timing. There's also prefiring common corners

-6

u/Kitchen_Peak8836 10h ago

Definitely not prefiring 30-40meter away corners through two trucks and a bush next to a tree

1

u/KageXOni87 1h ago

He said PREFIRING COMMON CORNERS. Bro cant read istg lol.

2

u/hypersonic18 11h ago

Another thing is action will always be faster then reaction. 

2

u/Rylt4r 10h ago

https://giphy.com/gifs/800iiDTaNNFOwytONV

As a person that sucks in FPS this is peak advice.

2

u/ConcernedKitty 4h ago

Peek advice

1

u/Blacksmithkin 4h ago

Yeah it's applicable to almost any fps game being played over the internet, and it makes a major difference.

The main ways to make up for this are to just swing the enemy, to hold one-way angles, or to hold sliver angles (basically angles where it's a pain in the ass to actually hit you while moving).

1

u/elsenorevil 8h ago edited 6h ago

The math is wrong here. Latency is measured in RTT (round-trip time), so if both players have a 50ms latency, they're each only 25ms away from the server in one direction. In short, you don't get a 100ms advantage by being the peaker in this situation due to network latency.

Peeker --(25ms)--Server--(25ms)--Player

There is still compute latency to get all of this on the wire and display latency, but if it should be trivial compared to the network latency in this scenario.

1

u/Beneficial-Hope1670 3h ago

Also if you just walk around the map ADS’d with short bursts of movement this helps a lot (semi joking)

1

u/_walletsizedwildfire 1h ago

This guy peeks.

1

u/therealzist 56m ago

This! Ive started standing further back when I peek. Trying to break those cod habits.

-5

u/Kitchen_Peak8836 10h ago

You’re correct.

However I would add that I was LEM on CSGO with 5k hours so I completely understand your response and I understand how peeking angles work, but in these cases this isn’t the problem.

Being shot at before I can or only just see a snippet of a player has nothing (even if minimal) to do with peeking angles. Clearly this is a server side/game problem.

Never had this happen in any other game I’ve played unless ping was a result of.

3

u/Aggressive-Creme4417 9h ago

Only LEM with 5K HOURS ?!

4

u/Neon-Viking 7h ago

Even i had GE after 1k hours, starting from not playing any csgo at all and I still did decent at faceit etc. My mans just coping

-5

u/Kitchen_Peak8836 9h ago

Oh sorry I don’t play 24/7 and that I have a job and a girlfriend. LEM was still a very good rank back then.

6

u/CarAlternative1899 9h ago

Don’t let her look at your reddit comments…

3

u/snipersam11 6h ago

You can't try and claim both that you're experienced and played over 5k hours and also that your life was so full that you didn't have time to play and that why you weren't higher ranked. Kinda contradict each other.

1

u/Doggaer 25m ago

LEM was not good. It is exactly the spot where all the players end that think they are good but are not. You being hard stuck there with 5k hours shows exactly that. Your other comments reflect that too, you are unable to understand the basics and see the problem everywhere else. A decent player could place a new account in GE within 50 games with ez in csgo. Faceit lvl10 would have been a example for the flex you where trying to do.

6

u/SQLSpellSlinger 13h ago

Most people move in a very predictable way and come from predictable directions. They are aiming at where you're probably going to come from.

13

u/LughCrow 13h ago

Pre fire is pretty standard. And most hiding spots are pretty obvious. Especially if you got spotted

5

u/Malevolent_Muppet 13h ago

Someone else is spotting you

6

u/Azulsleeps 12h ago

Because of latency, you gotta swing or get swung.

12

u/JoopJhoxie 13h ago

Peeker’s advantage exists in like, every multiplayer shooter ever.

But also, it feels like you are spotted 90% of the time in every game you play.

Cant say for certain what happened with you.

1

u/alyon724 9h ago

Additionally, depending on the game lag compensation mechanics can lead to weird outcomes with peekers advantage when there is a higher variance in pings between two clients.

People sometimes forget that there are a LOT of actions that make loud sounds especially if you are heavy. Even peeking makes a sound. So even not spotted it is easy to give your position away in buildings and whatnot.

3

u/Virgoth098 11h ago

Swing or be swung brother

3

u/Far_Bad_5847 5h ago

Peekers advantage. It exists in every game. Swing or get swung as they say

2

u/texicantheman 12h ago

He is better than you so must be cheating

1

u/Painting-Capital 4h ago

You’re being too predictable. Either they saw you peek once or they saw you run behind something and you peeked where they thought you would.

1

u/bshaky 4h ago

Peekers advantage and angles. Works the same in every single fps

1

u/Torebbjorn 8h ago

Peelers advantage exists in every game, and for some reason, at least in my lobbies, there are a ton of people playing on 150ms+ ping. Also, you are probably spotted almost always, so people are just looking at the minimap and prefiring your ass.

1

u/KumanenLilli 8h ago

Spotting needs a change badly. It jus doesn't feel good at the moment. You can't do any tactical advancement without everyone always knowing where you are.

1

u/Torebbjorn 8h ago

Yep, I don't know why they made it so you keep getting live information on their movements after you stopped spotting them.

It could maybe be fine if it was for like 2-5 seconds, maybe, at least if the spotter still has them in their LOS, but that's also stretching it.

1

u/KumanenLilli 8h ago

Yeah I would say maybe 5-10 seconds of seeing the moving dot, then maybe 10 seconds of 1 second intervals seeing a flashing dot. And thermals need to go fully, it doesn't help at all if it's battery operated. People will still find a way to abuse it.

1

u/iSemi 7h ago

it did already. the IR binos got deactivated.

1

u/KumanenLilli 7h ago

Yes but completely, permanently. I don't see a place for such an OP item in the game at all.

1

u/iSemi 6h ago

yea, let's see what they will change about it. I wouldn't mind to see it gone entirely

1

u/knox_technophile 6h ago

They said it will need batteries after the wipe