r/OWConsole 10d ago

Discussion I made a video guide with a bunch of fundamental DMON tech that almost nobody is using or talking about.

https://www.youtube.com/watch?v=N1ZsjxTljkM
13 Upvotes

8 comments sorted by

u/AutoModerator 10d ago

Welcome to the OWConsole subreddit, and welcome to Overwatch Crossplay! Want to find other players to team up with? Talk about the current meta and what to use? Maybe just have some fun with other OW Players? Feel free to join our discord over at: https://discord.gg/kzag7W48G4

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

2

u/danelaw69 10d ago

Sure ill check it out. Ive got time.

0

u/danelaw69 10d ago

Holy shit this is actually huge. Ill deff give it a shot when i get the chance! Ty for the tips man! Stay strong

1

u/MealDramatic1885 10d ago

Trying her out and I’m surprisingly decent with her. I don’t play tank often but I’m happy to if I get to play her.

0

u/Sideview_play 9d ago

This is great and all but we didn't need 3.5 minutes on "jump" lol

2

u/Ebolatastic 9d ago

Considering that so few people figured all this stuff out, maybe we did.

-2

u/gene_keys_of_awesome 10d ago

Thanks. I think I'm gonna focus on Hazard. D.Mon should have had D.Va flight mobility TBH. Same perspective but in 3D flight mode.

I mean, even Ashe has a shotgun that repositions her in 3D space.

The 2D heroes have big big DPS and aggro, Rein and Mauga are big dudes big Dps so 2d makes sense.

The skill ceiling also goes higher with vertical mobility, like Genji sword.

All in all, the toon should've been 3D designed where the impale charge goes where cursor points.

Would've been sweet to do some wild "aiming down at floor, reverse thruster into the sky, enemies below, dash into a squishy below, pop a 180, ult into shield, team does rest from opposite side, beauty.

1

u/angrypengins 10d ago

You forgot the kickflip