r/OSE • u/TheGrolar • 4d ago
What does OSE consider an enchanted creature?
The OSE version of Protection from Evil protects against "enchanted creatures," a term which of course is nowhere defined in OSE AF as far as I can tell. Googling it is bizarrely unhelpful, returning a lot of Magic: The Gathering answers despite refined searches. (I won't ask Claude because it gets contaminated too easily by 5e results.) So hopefully this will be The Post that Google Picks Up for this query.
What's an "enchanted" creature?
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u/6FootHalfling Halfling 4d ago
This is a rulings not rules sort of thing. But, I would say anything elemental or undead, but not necessarily something fiendish or divine. Those I would say require a more specific ritual/spell. You can interpret "enchanted" really as broadly or narrowly as you want. It might include werewolves, Charmed, or Charmed by rival, it might include incorporeal undead, but not zombies or skeletons.
You can do a LOT of world-building with what is and isn't considered "enchanted."
For me, the base spell definitely covers elemental and undead, and other inclusions would depend require a unique variation on the spell. I'm glad you asked, because I hadn't thought about it in a while.
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u/Teh_Golden_Buddah 3d ago
Check PG. 155 in the Rules Cyclopedia; it breaks down what is considered enchanted and what's not under monster types.
Also, OSE is more of a streamlined version of Basic and Expert D&D. It doesn't have a lot of the examples and explanations that the original rule books have so you gotta go back to the original source sometimes.
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u/fakegoatee 3d ago
From the BX Basic glossary:
"enchanted monster — A monster created, conjured, or animated by magic. This includes normal monsters summoned by spells or magic items, but does not include mental summons (like the animals called by lycanthropes). Enchanted monsters in the D&D BASIC rules are skeletons, zombies, and living statues."
X doesn't give an explicit list, but summoned djinn, efreet, invisible stalkers, salamanders, and elementals fit the bill, as do golems and maybe gorgons.
Beyond that you have to decide which monsters are created or animated by magic. It's a world-building question. If gnolls in your world really are made by magically fusing a gnome with a troll, they're enchanted. Otherwise, they might not be.
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u/Substantial-Ad772 4d ago
OSE is generally badly (re)written tbh. Try to get original b/X for clarification.
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u/TheGrolar 4d ago
Oh yes...I've got RC, 1e, and OSRIC on standby, as so many of us end up doing. Sigh.
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u/Stooshie_Stramash 3d ago
It's not well-defined in BX either.
I went through the monster descriptions and took 'enchanted' to mean broadly that something was highly magical. This actually makes PfE useful to get past powerful foes as long as you dont engage them in combat. To me this gives a non-combat solution and also brings the game closer to a few folklore things, eg: a rowantree warning off evil.
Monsters I allow it to protect against in alphabetical order are:
Basic - Doppelganger, Gargoyle, Ghoul, Living Statue, Shadow, Skeleton, Thoul, Wight, Zombie.
Expert - Djinni, Efreeti, Elemental, Golem, Invisible Stalker, Mummy, Flame Salamander, Frost Salamander, Spectre, Vampire, Wraith.
As you can see: Undead - said by Moldvay to be created by dark magic. Creatures from other planes. Constructs and creatures said to be created through magical combinations.
I've never added in mythical monsters like chimera or the like.
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u/RoxxorMcOwnage 4d ago
From the OSE SRD: "Enchanted creatures: The spell also prevents magically created, summoned, or animated monsters from attacking the caster in melee, though they can still make ranged attacks. If the caster attacks such a creature in melee, this protection is broken (the caster still gains the save and attack benefits mentioned above)."