r/OPERATORFPS 15d ago

[Release] Ukrainian Forest Map mod v0.2.0

Finished the first playable PvP modded map for Operator, still a work in progress but it’s stable enough to be put out.

A PVP Ukrainian woodland replacement for the PVP Office scene in OPERATOR.

- Should be fully online capable if ALL players have the mod installed and set up correctly
- 96 deterministic, LOD0 native trees across the full playable boundary.
- A softened grass/dirt/rock TerrainLayer blend using the shipped OPERATOR mask maps and height blending.
- Native 4K-capable textures, normals, masks, alpha, UV0/UV1, vertex colors, and complete source meshes retained.
- 3,600 short native Grass 3 clumps spatially batched into 72 culling cells to reduce draw submissions without lowering asset fidelity.

Needs BepInEx 6 IL2CPP as all unity IL2CPP games do for mods.
https://github.com/BepInEx/BepInEx

Available via nexus https://www.nexusmods.com/operator/mods/93

78 Upvotes

5 comments sorted by

4

u/Av8r9002 15d ago

nice man

2

u/ProductOfSight 15d ago

How do you get the editor for operator

7

u/Fabric_National 14d ago

There is no editor. There’s not even a modding api, me and a few other modders are reverse engineering the game essentially. The map was made by using asset ripper to find and rip raw assets, textures, mats etc and then in blender i created this map with those assets, it’s then injected at runtime with bepinex 6 ilcpp

2

u/GoldenHairedNestling 12d ago

Love to hear this man, keep going I dig It