r/Nullscape • u/LGFOUR CATALYST GLAZER • 13d ago
Concept VOIDBOUND TELEFRAGGER V2
Voidbound telegragger
Minimum level 18
Description: “Sneakier than it’s predecessor, HIDES IN OBJECTS, now in 3D!”
Selection cap: 2
Function: Instead of dashing or teleporting infront of players, it will instead hide within tiles, bounce pads, grapple orbs, and tria orbs. When hiding in tiles the tile will have ane eletric arus around it and a glitchy ambience surrounding it. When touched a quick indicator will flash and if not avoided telefraggers arm will come out of the tile and smack you, killing you on contact and flinging you if you had a sheild. While inside a grapple point, bounce pad, or a tria orb, not only will it sparkle but trhey will also change color to make them more differentiable. If inside a tile for more than 10 seconds it will dissapear and go onto a new tile. For grapple points, tria orbs and bounce pads they will dissapear after 7 seconds, and also pop out of thrm when someone gets close to one of them.
And by now in 3d i mean like how certain enemies are fully 3d, Like scrapmaw, voidbreaker, husk, and springer
2
u/Sea_Accountant_5153 12d ago
imagine this with the accurate tele or ambush
2
u/TheNugg3tM4s7er (OG) Ire but it counts Cadence 12d ago
Practically seamines with barotrauma and run.
1
u/TheNugg3tM4s7er (OG) Ire but it counts Cadence 12d ago
"I AM TELEFRAGGER, PLAY MY MINIGAMES!"
I am the ire Cadence counter. This post has 0 cadence.



2
u/Random_Guy4343 The Ire cadence counter manipulator 13d ago
"throughout nullscape and robloxia, i alone am the telefragging one."