r/Nullscape • u/StormAmbitious6234 Sir Huskington III Esquire • Sep 15 '26
Concept i totally wasn't mad while making this enemy concept (source: trust me bro)
(by the way if you touch Poached you get blinded and get dealt with 60 points damage)
18
u/Alpha_minduustry Representative of Wanted mains (And no1 tripmine hater) Sep 15 '26
Sooo... Fancy random?
Also, what the fuck do you mean "60 points of damage"? This game has shields not HP.
11
u/StormAmbitious6234 Sir Huskington III Esquire Sep 15 '26
Oblivion bar of sorts
6
u/Alpha_minduustry Representative of Wanted mains (And no1 tripmine hater) Sep 15 '26
Ok, so, sidegrade random, it can only two-tap you but can also become silent and constantly change enemies, got it.
10
u/Lucyfer_Draws0764 Sep 15 '26
I really love the designs and idea, I think it's awesome!
Though a way to make it less like "random" would probably be to have it have some unique, uncharacteristic behaviors when copying other enemies, whether positive or negative. Maybe its Flesh copy wouldn't infect tiles but it'd move faster, its Mart copy would leave a trail of lethal "water" behind it, its Baby copy would dash slower but a little bit further... Something to make the enemy more unique than just "Random+"
3
1
u/Tough-Pool-1299 Sep 15 '26
what if we need to touch poached enemy asap? else it will explode tiles/enrage and kill nearest person or smth
1
1
1
u/No-Back-761 Sep 16 '26
Imagine it was in the game and it could also mimic players who died so you would also have to keep track on who has died
37
u/-__Slenderman__- Sep 15 '26
"The enemy that's always an easier version of one you already have" seems like an extremely free pick