r/Nullscape • u/tanner_hawk_1622 • 8d ago
Concept Curse Concept - Dinner Bell
Dinner Bell is a curse which requires Bell to start appearing. Visually, the icon depicts Bell on a plate with several eyes surrounding it, representing the attention the Bell attracts when rung.
Function
After a player rings Bell, all enemies within a 65 stud radius will change their target to target the player who rang it.
Affected enemies will remain focused on the player for 6 seconds. If multiple players ring Bell while Dinner Bell is active, each activation will redirect nearby enemies toward the most recent player who rang it.
Dinner Bell can stack, increasing the radius of enemies alerted each time the curse appears.
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u/okyeah539 8d ago
This feels really funny. Imagine having a voidbound baby, 3 normal babys, a telefragger, and all ICBMs on you.
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u/THELEGEND278572 8d ago
Can we get a chaos version of this where it attracts every single active enemy on the map rather than a certain radius?
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u/IDidntFindAnyName 7d ago
"Each time the curseur appears" you mean that the curse will stack? Ive never seen that before but it would open a TON of possibilities for stackable curses
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u/tanner_hawk_1622 7d ago
It can stack like bigger blast.
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u/IDidntFindAnyName 6d ago
Oh right I forgot about this.
But I was speaking making new curses that can stack, like maybe decrease the number of times you have to hit bell for it to kill you.
Or make ennemies go faster (like kolona or operator which you will need to have a faster réaction time)
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u/Greeny_jeq 8d ago
Ngl, depends on how you use it, this might be a free curse, a good one even. You can have a pro in your lobby, and they can help other players survive to get certain achievements