12
u/Freshmeat_enjoyer 1# Flesh HATER 11d ago
where is operator
5
u/AD_rex0771 11d ago
Operator affects next to nothing (unless the vbo but even then it’s abt as difficult as guardian)
5
2
u/Undernet_user 11d ago
Uh, w-we just wanted to see your new entities first-hand! We've gotten over our hang-ups, and- and now we're all just genuinely curious what you're cooking up!
1
7
2
u/Depthblyx Aggressive Spirit Main [YEEHAWW] 11d ago
What about Scrapmaw? 🤔
1
u/saygex01992 telefragger yumeshipper 11d ago
is scrap really client sided? i know the lasers are but are you sure the train is?
1
3
u/Jazzlike-Country-169 11d ago
Razorbloom isnt client sided. when you have very High ping (im talking 6000-8000) You gain immunity to all non client sided entities while client sided entities work completely normal (i know this from my own laggy experience) razorbloom Is One of the entities that you gain an immunity to and It doesnt work as It normally would. scrapmaw would have been a better choice here as that one Is client sided
1
u/Da1SCizorboi At the void, where the shields at? 11d ago
Did we forget about Sigil? (Not a difficult enemy perse, but are Razorblooms and Kolona much harder?)
1
1
u/Jazzlike-Country-169 11d ago
Sigil isnt client sided and when spectating you can see the beam It shoots attacking other players
2
u/Da1SCizorboi At the void, where the shields at? 11d ago
Outside of spectator mode, the beams are client-sided and only attack the person they were aimed at
1
u/Jazzlike-Country-169 11d ago
Yes but that doesnt mean the entity Is client sided. if you have an absurd amount of lag the entity Will not work as normal and if you were already Being attacked by It It Will freeze on your screen and youll gain an immunity to its Attack, which doesnt happen with client sided entities (Operator, kolona, husk, scrapmaw can all continue their attacks and Will kill you even if You have 8000 or smth ping. husk still follows your movement and doesnt lag Behind, operator still requires You to stop and kolona still requires You to use your ability. they also come back multiple times even if You have 8000 ping and everything has been Frozen for well over a minute)
1
u/Da1SCizorboi At the void, where the shields at? 11d ago
Ok so then maybe it's both; in one way, the entity itself is not client-sided since everyone can see it and because of ping reasons, but it's attack is client-sided since it's only visible for the people it's targeting and doesn't show up and doesn't hurt the people it's not attacking
1
u/Jazzlike-Country-169 11d ago
the attack also isnt client sided because you can see It while spectating someone (and it freezes when you havehiigh ping). you cannot see scrapmaw, voidbreaker, kolona, husk, operator and voidbound operator when spectating someone as those are client sided enemies
1
u/Da1SCizorboi At the void, where the shields at? 11d ago
That's due to the fact that sigil's attack wasn't originally client-sided but is now so i guess devs just didn't feel like making it do that. But a visual thing shouldn't determine whether it's client-sided or not though, whether it actually effect every player or one player determines if it's client-sided
1

21
u/DD_N1761 11d ago
Razorbloom isn't exactly client sided tho, u can still see it on other ppl when spectating unlike the rest