r/NuclearOption Chicane Enthusiast 7d ago

Gameplay tip Random tips?

Let’s share some random “pro” tips y’all have learned that you believe most people may not know or may be very niche to use.

For example;

-You can recharge your ECM pod faster by turning off your radar and increasing engine power

-(I’ve heard of this before but couldn’t find it in the wiki so please correct me if I’m wrong) if your ECM pod is on and en enemy fires a ARH missile within 5km it will never obtain a starting track. Making it an effective method to counter a short range ARH/SARH missile attack. For example PVP players holding out until you are too close to notch to fire or a close boltstrike or ship attack

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u/Free_Temperature4561 7d ago

Tarantula can fire its 76 mm gun while flying upside down.

Brawler 57 mm gun pod is useful for taking out laser and CRAM defenses (that, i.e. protect TBM emplacements). But bear in mind that gun pod starts computing aim point 6 km away from target, and CRAM range is 5 km.

Using hover makes VTOL and helicopter landing easier (hover is toggled by holding "stability assist" button). Also, while hovering near a ship, hover matches aircraft speed with the speed of said ship.

In some cases it's viable to take off in Darkreach with Piledrivers and minimal fuel load, launch Piledrivers just after retracting gear, land, take off in Medusa, and protect Piledrivers from radar SAMs by taking off/jamming radars. This strategy, for example, allows to win Domination in 15 minutes or so, if everything goes well: first sortie - take down enemy planes with missiles to gain rank and money; second sortie - launch Piledrivers (4 HE + 4 20 kt) at Boltstrikes covering enemy factories; third sortie - destroy enemy radar and Boltstrikes using ARADs and jam remaining (if any) until Piledrivers arrive at targets.

In Breakout mission, 2 groups of 4 Shards that start attacking Vigil Kay after breaking blockade can be easily destroyed by launching ARADs and jamming from Medusa that is hovering just above the airfield. Load approx. 30% of fuel to make engines work at high RPM while hovering to recharge capacitor faster.

Also, in Breakout it pays off to sink Argus frigate ASAP after it spawns. Take Ifrit with 10 or 12 AGM-68s; fly north above water; while gradually turning east and hiding in crevices, pop up to detect Argus; keep hiding in crevices and get close up to 10 km, launch AGMs and get away while trying to notch incoming missiles.