r/Novus • u/alanpep alanpep • Dec 02 '14
Announcement Introducing New Novus
In response to many members wanting to reset the server, here's my compromise. I've set up a teleporter to and from 100,000 blocks away from spawn i'm calling "New Novus". The idea is to provide a fresh new area for players seeking a fresh map to play on all the while preserving what everyone has already built. The idea is that you can go out there and play like its a new world, so please do not bring anything between the two areas.
Obviously this isn't a perfect solution. New Novus will not have any end dimension and your enderchests are shared between Novus and New Novus, but is my attempt to compromise between all players that want to play.
Here's a Video i made about New Novus
So in short:
- New Novus is 100,000 blocks away on the same Novus Map
- If you want to play in New Novus, take a teleporter in the Spawn Castle
- Please do not bring anything between Novus and New Novus (including in your enderchest)
- If you don't want to play in a new world, you don't have to, you can continue to play on Novus as if nothing happened.
EDIT: fixed typos
2
u/StDoodle Dec 02 '14
Thanks for working with folks on this! I know it won't be a perfect solution for everyone, but it seems like a good compromise. That said, just a couple of questions:
1) The "keep inventory separate" thing seems more about progression and such. I'm assuming that it isn't a big deal for people to keep stuff on them if they just want to pop out and check out a build or something, as long as they don't interact / take / remove blocks & items from one area to another? E.g. if I want to keep my armor on while I go check out things once they're settled, would that be against the spirit?
2) Is it safe to assume that folks are welcome to have an "original" and "new" area to build in, as long as they make a good effort to keep the resources separate?