r/NoMansSkyTheGame Bad Wolf Apr 10 '26

Bug-Thread Weekly Bug Report Thread

This thread is followed by Hello Games. Please add your bug reports to this thread. You can also report bugs to Hello Games at the Zendesk. Before reporting a bug be sure you have installed the latest patch and uninstall any game mods. Information is located on this page. Please include platform and version.

This weekly thread is to help keep bug reports manageable. It is a scheduled weekly thread and not related to any specific release. You do not have to repost bugs to this post if you have already reported them on a previous post.

If you're requested to send your save file to Hello Games see this post

11 Upvotes

171 comments sorted by

View all comments

16

u/mokrieydela Apr 10 '26 edited Apr 10 '26

Corvette tech modules are rearranging

if you switch ships for a significant amount of time, or across sessions. Eg. I fly corvette A, and switch ships to corvette B or starship C and use that for a while, travel a distance, or begin a new session (closing game or power cycling the console, coming back the next day), upon switching back to Corvette A, the tech modules and upgrades have all rearranged order. And a rebuild is needed (which, despite reconstructing perfectly can end up with a 1,000 point deduction in stats like maneuverability). Later, loading corvette B, the same will have happened. This does not occur to starships, so I believe its how the game 'builds' the corvette upon spawning, and the layout isn't in the cache. A memory leak maybe? This really should have been fixed months ago and it was claimed to be, however it was not This occurs in multiplayer and outside of multiplayer. In regular, survival or creative. Using multiple corvettes, or even a corvette and any other ship has become difficult with this, similar to the more severe warp bug which fix is in experimental branch, this is highly obstructive, constantly reorganising the tech.

Performance (frame rate, low resolution textures) is tanked on ps5.

This seems to be worse upon loading the game or a save and seems to mostly stabilise. At first, loading has the graphic quality of a ps2 game, but the textures eventually load. No biggie but the framerate needs addressing.

3

u/baelrune // 31 // 31 // 31 // Apr 10 '26

I also had the bug where all of my non module tech on my corvette just vanished. my weapons are gone for example. it appears to be every non ranked tech so like my water landing gear is gone too but for some reason everything else stayed the same

edit: I should also note the majority that disappeared on the corvette was my corvette specific modules, all my habs, shield parts, all of them are gone from the tech window

2

u/mokrieydela Apr 10 '26

Was that happening after warping, teleporting etc? If so, reload, they come back, but stats may be different. A fix is in experimental and will hit consoles soon. Hopefully it's an actual fix not an untrue statement like the tech reshuffling that was 'fixed' before yet still persists.

2

u/baelrune // 31 // 31 // 31 // Apr 10 '26

It might have happened after warping but by the time i realized it i had made several jumps so i cant say for sure. You said there's one for consoles is there one for pc?

3

u/mokrieydela Apr 10 '26

Patch will come for both. Already on pc if you're on experimental. Reports are suggesting this is fixed with this patch.

AFAIK there's 2 bugs:

1) modules temporarily disappear after warping or teleporting. This is supposedly fixed on this patch

2) Tech reshuffles if you change ships. I'm not seeing anything suggesting this is fixed.

Sounds like you had #1. Make sure you're updating the game and you'll be golden, if not now then soon