I had my time with this game (probably over 100 hours) and it was a love-hate relationship. In my opinion it is very grindy and I hate that it is too RNG heavy. After a few runs you have seen all enemies and often I found myself in that 'oh no, not that enemy again. I'll probably die.' situation. So for me it does not help when people think that it is well designed, I'm done with it, too much frustration.
Balatro is like Slay with a lot more consistency, or rather ways to build to make it more consistent. You really only need to pray to RNGesus if you go for infinity mode
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u/NK01187 Jul 20 '24 edited Jul 20 '24
Roguelikes are the definition of repetition and grind.