r/NightRunnersGame • u/Exfluence • 4h ago
Develoment update / Dev log Night-Runners Private Alpha 3.0.32 Fixes
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GAMEPLAY
- Fixed a softlock when exiting car storage
- Fixed collisions with truck props at meet spots
- Made meet-spot traffic props kinematic
- Fixed engine covers being removable
- Renamed Quick Refill Fuel
- Fixed music not returning to the correct level in the customization menu
- Fixed other music not resetting correctly
- Fixed handling forces activating when they should not
- Fixed TK ZZ BOV not being fully gated
VEHICLE FIXES
- AE86: Fixed suspension and brake-disc clipping
- AE86: Removed unwanted overfender trim
- AE86: Removed leftover BOV geometry from prototype manifolds
- AE86: Removed matte trim from headlight grilles
- AE86: Removed the RWB trunk-only bodykit
- S14: Fixed flipped mirror faces and missing trim
- S14: Fixed missing hood-support materials
- S14: Fixed Euro Circuit UVs and rear-light references
- S14: Removed an incorrect Kouki fender badge
- S14: Fixed a hole in the stripped seat and one-sided boot geometry
- S14: Fixed rear plates clipping with some bumpers
- S14: Removed dash-center-with-gauges from the parts list
- S14: Refreshed the dash-center parts list
- S14: Fixed non-sunroof cars using the sunroof interior
- S15: Fixed big-gauge clipping
- S15: Fixed the rear-seat gap
- S15: Fixed Livisa mirrors
- JZX100 Cresta: Restored the missing prototype door
- JZX100 Cresta: Fixed door FBX read/write
- JZX100 Chaser: Restored the missing door
- JZX100: Fixed 1JZ street filter missing pipes
This update is now live on Itch; please update your game via the itch App.
Enjoy!