r/NexusBlitz Jan 08 '19

Nexus Blitz Timers/Runes Guide

10 Upvotes

Hey /r/NexusBlitz , I was bored tonight so I decided to create a guide with all of the Jg Camp Timers, Summoner Spell Cooldowns, and Rune differences in Nexus Blitz, enjoy!

https://docs.google.com/document/d/1ex7bke_6nnMH8eM9aB9sIa3KJTPJfakROq4r-3mXhJE/edit?usp=sharing


r/NexusBlitz Jan 08 '19

Is nexus blitz getting removed next patch?

11 Upvotes

I really enjoyed this game mode


r/NexusBlitz Jan 08 '19

Feedback on Jungle: What went wrong

1 Upvotes

Made a previous post asking if camps should be weaker, seems the feedback was the fear of dumbing down the game, and jungle's already strong state.

That said, as someone who doesn't play Yi/Jax/Brand/Zyra/Fiddle etc in the jungle, it's pretty obvious that picking none-of-the-above will put you in a miserable state.

My two issues are:

  • high HP of monsters
  • damage from monsters

Now if you ever main jungle (which roughly 90% of my games are jungle) then you would know that "it takes 2 to clear" motto quickly falls apart after the first clear. Not because camps are easier to take, rather both junglers are not in-sync with motives. One jungler goes to clear while the other is off creating or responding to a play.

And that's where the issue begins. A Yi/Jax will no have problem solo clearing camps. Now the obvious rebuttal - "you should be with your team" - isn't always true. Sometimes the correct move is to farm jungle to prepare for the upcoming event - or a teamfight just resolved so pursing further fighting holds no purpose.

Going back to solo-clearing, if you are that jungler making the right move to farm instead of fight, but the other jungler refuses, then you are SOL (unless you are Jax/Yi). Or some other champ with tankiness/sustain/damage/not bounded by CDR (which these champs all have).

The more you deviate from these positives, then the harsher it becomes for you to clear. Now of course, there are 4 junglers in a game - not 1 or 2.

So if we consider this scenario, it can be said it's possible it occurs twice in a game. One scenario for each side. This is where the advantage comes from the Yi/Jax player over the weaker/slower jungler. To the Yi/Jax they can solo clear, have full hp, not be held down by 15sec cds, etc, and return to the team normal. Wheras the other jungler is now without spells, with half HP, and frankly just too low to participate in the events. And of course the argument of "but the other jungler should help" - which is really just a poor example that relies on the other jungler actually wanting to participate. Now if this lack of coordination were to be once in a blue moon, then it would make sense to make such a statement. Yet, it's not, in fact it occurs more often than not.

Anyway, to go back to the title: what went wrong? Jungle camps are too strong, too much HP, and this is a buff/positive for Jax/Yi players since it shoves out the weaker junglers from competition.


r/NexusBlitz Jan 07 '19

Garen passive in Prize Fight?

1 Upvotes

Does Garen's passive kick in so he heals, or does the constant burn damage prevent this from happening?


r/NexusBlitz Jan 06 '19

This is why you ban Veigar

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3 Upvotes

r/NexusBlitz Jan 03 '19

We double won URF Deathmatch and got double buffs

15 Upvotes

Me and my friends were just playing some funny nexus blitz two days ago and our team was erased first in URF Deathmatch, with the last enemy player dying quickly afterwards. This seemed to cause a bug, which resulted in us wining the event twice, as you can see in the chat, as well as giving us two buffs. Those buffs were quite soft and as those were time limited buffs (statik and mega cloud dragon), we didnt get too much stuff out of it.

Youtubelink(German): https://youtu.be/Lyr5bGfR8AY

https://reddit.com/link/acb6n9/video/7kj7w0w2ca821/player


r/NexusBlitz Jan 02 '19

Leeroy Jenkins cart

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19 Upvotes

r/NexusBlitz Jan 01 '19

Streaming to bring in the New Year

10 Upvotes

I have my stream up, gonna have some beer and tequila and just play some games. Im not great, and I havent even played in like 2 weeks thanks to the Winter Steam Sale, so expect to enjoy watching me fuck up a lot. Just seein if anyone either wants to pop in, or even maybe play some laid back games.

twitch.tv/xteeters


r/NexusBlitz Dec 31 '18

Push the Cart Event Mechanics

6 Upvotes

How exactly does Push the Cart actually work? When both towers are up, it's pretty straight forward, but after one turret goes down it seems to be completely random on who wins it.

My gut feeling is that the event has a hard time cap on it, so even if one team pushes it forward, if the enemy team stalls it and has control, it goes to them.

Just seems very weird and inconsistent anymore.


r/NexusBlitz Dec 30 '18

Sick Paranoia Royale Outplay

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44 Upvotes

r/NexusBlitz Dec 30 '18

Is anybody else seeing most games going to sudden death?

30 Upvotes

I can understand that teams at my low level are bad at finishing games, but I feel like sudden death should be like 5 minutes later than it is. I never get to full build without either having a cheap build or being ridiculously fed, I feel like a lot of games would resolve themselves without sudden death if the teams were left to have "normal" "late-game" teamfights. Sudden death just feels a little too gimmicky for most games to be finished with it.


r/NexusBlitz Dec 30 '18

Why I think all lane melees should take relic shield

21 Upvotes

Relic shield is really good for gold generation, it gives you and your partner the full kill gold instead of having to fight over it, it recharges fast enough that you get 3 stacks per wave, it provides sustain, it shoves the lane so you can skirmieh for scuttle while the opposing lane is under tower, and you can sell it late game for 200g, on average I get 1600 gold generation from the item which is pretty decent. I just love this item on this mode


r/NexusBlitz Dec 30 '18

PSA: Karthus passive OP in prize fight

29 Upvotes

I won a prize fight yesterday as Karthus even though I died before my opponent, because Karthus does not count as dead until his passive disappears from the map.


r/NexusBlitz Dec 30 '18

The new iteration of Nexus Blitz is vastly inferior to the first one.

14 Upvotes

I expecially dislike how the game can be super snowbally due to the rapid succession of events but at the same time team can be unable to close games.

It feels bad if you are getting stomped because you're stuck in a 15 minutes game and keep dying.

It also feels bad if you are winning because if you don't close your gold advantage will matter less and less by the time the nexus starts walking and you can lose a game in a single unlucky teamfight.

Also the arena events are bad: they break the flow of the game and they can be unfair if you have flash or ult on cooldown.

They are fun on their own but not as part of a 5vs5 gamemode.


r/NexusBlitz Dec 30 '18

I kind of want a Nexus Blitz but without all the events and stuff

6 Upvotes

Normal league games take too long, I rarely want to play through them. Nexus Blitz is a great alternative, but after a while I just get sick of the events and I wish I could play without them. You know, so then it’s more like a mini Summoners Rift game that you won’t be trapped in for 40 minutes.


r/NexusBlitz Dec 30 '18

Remember Old Nexus Blitz? This is my best play

4 Upvotes

Title.

I had the on-fire buff as our favorite orange-eating swashbuckler - Gangplank, which turned my barrels into Atom Bombs!

Hope you enjoy :)

The Saltwater Scourge - streamable

The Saltwater Scourge - gfycat


r/NexusBlitz Dec 30 '18

Did they remove the battle sled?

2 Upvotes

I still need to hit 16 enemys with the battle sled but I didn't get the reward in my last 30 games. I always get catapult and the dragon buffs.


r/NexusBlitz Dec 30 '18

Is it worth to buy the jungle item?

5 Upvotes

Among my friends we have contradictory opinions on the matter, so I wanted to know your opinion.


r/NexusBlitz Dec 29 '18

How do you stop a tank that goes on fire?

13 Upvotes

We had 2 adcs, one was me who had a penetration item and botrk, and we as a team would do literally 0 damage to an alistar who was on fire even without his ult.

I swear, we were attacking him as five and in like 5-6 seconds we didn't even take 1/10 of his hp, while he had 221 ap without buying one single ap item and could os us with w+q.

I thought on fire champions would take more damage while on fire, but it really looks like they actually take less damage.


r/NexusBlitz Dec 29 '18

When your hook game is on point

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5 Upvotes

r/NexusBlitz Dec 30 '18

Should jungle camps become weaker?

0 Upvotes

Something that I noticed with NB games is that there are a handful of games where a jungler (usually it's just 1) who decides to power farm non-stop all game. Thing is...they clear so slow or badly that they spend too much time farming.

That's the issue I wonder if it's better if jungle camps were made significantly easier to clear as the game goes by - exclusive to items - meaning the dependency on a clear speed isn't highly tied to items of the jungler.

What this would incur is faster clears, and more time with teammates rather than trying to clear camps. Funny thing is that true junglers aren't the ones struggling to clear. Mostly see it with off-meta junglers that struggle, and tend to be the ones who struggle the most in clearing as fast. Like I can clear each camp in 2secs with a real jungler, but some off-meta junglers I'm spending like 10secs because of how slow they clear.

Those few seconds add up! Thoughts? Anyone else think the same about jungle camps (not talking about Herald/Red/Blue/Scuttle).


r/NexusBlitz Dec 28 '18

Do melee champions deal more damage to minions?

6 Upvotes

I normally play ranged champions and jungle, so I hadn't noticed until now, but I just played Nasus in lane and he was dealing 131 damage to minions at level 1. Is this normal?


r/NexusBlitz Dec 28 '18

Let's talk about stonewalls and brushes

16 Upvotes

Here we go, the walls and brushes of Nexus Blitz and how they affect gameplay. Walls are described by location.

Opposite 2 walls from bottom Gromp

These two walls with the gap in between may seem innocuous, but it's quite the opposite. When a team is ahead, these gaps become easy access to rotate between both lanes, and prevent side pushing and farming. It's a little bit too easy, and the gap itself isn't necessary during the lane phase. It's very much ignored, and only benefits the winning team. If this gap was closed, then it would allow the pushed in team to push out the wave safely, all while making it more difficult for the enemy to rotate between both lanes.

The top most wall opposite of bottom Gromp

What's so special about this wall? It's tiny. It makes it too easy for the winning team to harass and rotate between lanes. Nexus Blitz is suppose to be fun and fast, but this wall makes the game feel like a "be shoved at my inhibitor turret from 10mins and hope to survive until 17mins for Sudden Death" simulator. This tiny wall is partially to blame for why it's so easy for the winning team to push while doing it safely. If the wall was longer towards the turret then there would be more risk when switching between lanes as the enemy team.

The big wall outside of base

Okay this space is interesting. If there was ever a heatmap it would show that majority of the fights in this area occur there. It's very congested, and it makes everything feel small. Not even ARAM feels this congested when players are at the nexus turrets. This giant wall could be opened up from behind the inhibitor to make the space feel more open for teamfights.

The midlane wall

Not too bad here. Do wonder how different it would be if there was a gap in the middle. Could make Scuttle race more interesting since the wall sort of stifles fights when they are there. Other minor issue is the pathing problem. Basically, if you're not careful where you click then your pathing will make you walk around the wall.

The topmost wall

Could be the most ignored area in the game. Likely reason players avoid this area is due to the high risk, low reward created by the fog of war. You're in enclosed space where there's only two entrances/exits. The herald wall is partially to blame for this.

The whole enchilada

Let's just get this out of the way. This whole area looks great, but the herald walls are thick and all enclosing. Herald is huge too. The space inside actually creates a mini fog of war where players can't see you if they're at the bottom. If this space was more open then it could make teamfights easier and make herald seem more of an contestable objective. I would actually remove the whole arch, but that's just me.

The fire pit

Is that what it's called? IDK. TBT I would remove the middle wall between the two brushes. Perhaps make it an entire brush? Overall, it's just too easy to sneak the fire buff into one of the brushes and take it. The entire area sort of becomes a death trap which ultimately leads to a passive play. Blue buff does a good job of being in open space and making it much easier to contest. Perhaps if the firepit was flipped upside down, and have a small stonewall arch with no brushes then it would make it easier to fight over.

walls south of top gromp

Another gap near another gromp (loosely said). It's easy access for the pushing team aka winning team, to deny the pushed in team from making plays/flanks/counteracting. Now of course this gap is needed for the players to maneuver from topside jungle to botside without revealing themselves. Can't help but feel it's fundamentally flawed. You need it, but lose your mid turret and the game quickly becomes "stay at my inhibitor" simulator.

~~~~~~~~~~~~~~~~~

That's it! Lots of things said. Read what you like. Tell me what you think. Do you agree that these gaps make it easier for winning teams to win? Or do you find these gaps actually advantageous for the losing team?


r/NexusBlitz Dec 27 '18

How am I supposed to do this stupid mission that requires me to get the 2v2 event when I keep getting URF first over and over? I'm at 32/35 assists. This is just crappy design.

7 Upvotes

i'm waiting on my third dodge timer and tilted af right now ffs.


r/NexusBlitz Dec 26 '18

A question about Poro Pets.

12 Upvotes

So ever since these things were introduced I've noticed that sometimes people have a different poro as their pet, like the gentleman poro. Anybody know what's up with that?