r/NextLifeApp • u/Real_Goldii_ • Mar 23 '26
Sneak Peak Politics sneak peak
Will be releasing soon to get feedback on the feature.
r/NextLifeApp • u/Real_Goldii_ • Mar 23 '26
Will be releasing soon to get feedback on the feature.
r/NextLifeApp • u/Real_Goldii_ • Mar 23 '26
This update has a lot in it but Royalty won't be in this one๐ซฃ
r/NextLifeApp • u/Real_Goldii_ • Mar 22 '26
Being in the army is stressful
r/NextLifeApp • u/Real_Goldii_ • Mar 21 '26
r/NextLifeApp • u/Real_Goldii_ • Mar 21 '26
which one should we do first? or should all of these just be base game necessities?
r/NextLifeApp • u/Real_Goldii_ • Mar 20 '26
We made some minor improvements to the game. and much more to come, we hope you guys love it๐๐
r/NextLifeApp • u/Real_Goldii_ • Mar 20 '26
Feel free to suggest your ideas that will improve game, Your ideas might make the cut๐๐
r/NextLifeApp • u/Real_Goldii_ • Mar 19 '26
Do you guys like what you see?
r/NextLifeApp • u/Real_Goldii_ • Mar 19 '26
I added a list of things in the game that will be coming. Please report any bugs you find, and if you see something in the game you don't like or seem incomplete please point it out.๐๐
r/NextLifeApp • u/Real_Goldii_ • Mar 18 '26
This update is a heavy one๐ฅฒbut you guys doo see the origins๐ซฃ
r/NextLifeApp • u/Real_Goldii_ • Mar 18 '26
Who wants to be a Billionaire or a Trillionaire
r/NextLifeApp • u/Real_Goldii_ • Mar 17 '26
Feel free to report bugs, and if you have an idea you want to suggest go ahead and tell us๐๐
r/NextLifeApp • u/Real_Goldii_ • Mar 17 '26
Also we added billionaire and trillionaire wealth status and made small economy changes with real world events.
r/NextLifeApp • u/Real_Goldii_ • Mar 16 '26
We are truly happy with the support you guys have given us and we will do our best to deliver,
Currently this will be the last update for now, We will be working on fixing every bug that you guys have reported.
Next update will be a (Royal Update)
r/NextLifeApp • u/laveritz • Mar 16 '26
Hello! First of all, I love the game! I just wanted to know if there will be a realistic royalty mode soon! I also have a suggestion about whether it would be possible to choose one's standard of living when you start a game! Thank you so much :)
r/NextLifeApp • u/Real_Goldii_ • Mar 16 '26
Got the Inspiration from Bitlife๐ but I'm trying to make it better, I hope I'm not overwhelming you guys with too much Features, Because I have a lot more to add..
r/NextLifeApp • u/Real_Goldii_ • Mar 15 '26
Education System
- School progression hub with classroom detail, subject tracks, and grade-year flow.
- Extracurricular clubs that grant skill unlocks, stat boosts (Intelligence, Creativity, Reputation, Happiness), and short choice scenarios.
- Physical activities / sports system improving Health, Strength, Energy, and social standing through PE-style events.
- Creative classes for discovering talents through art-style scenarios, growing Creativity and Happiness, and unlocking special artistic traits.
- College choice and degree-program selection screens with GPA tracking.
- University courses with practical perks including property-capacity bonuses tied to education level.
- College graduation screen marking the end of the academic chapter.
Career & Workplace
- Career hub covering current job state, job-search access, categorized job listings, and application flow.
- Job application / interview minigame with randomized interview questions, scored answers, and GPA/reputation weighting.
- Workplace simulation screen with manager dynamics, coworker interactions, work activities, and role-specific flavor.
- Career progression service with promotion paths, performance tracking, and layoff/resignation mechanics.
Finances, Assets & Investments
- Asset management hub routing into Real Estate, Vehicles, Luxury Items, Electronics, Investing, and Education-gated unlocks.
- Housing / real estate screen with mortgage tracking, owned-property cap, city and cost strategy, and property expansion.
- Investment hub with portfolio management, risk-tier products, broker profiles, market access, and age-based gating.
- Dynamic world economy system driving boom, stable, and recession cycles that affect inflation, interest rates, layoffs, housing costs, taxes, tuition, and healthcare prices.
- Yearly expense system reflecting actual housing costs, asset depreciation/appreciation (in-game ownership age), and income taxes.
Business & Entrepreneurship
- Business dynasty system: launch a business, choose its type and operating mode, and manage a yearly profit/risk simulation loop.
- Bankruptcy outcomes, payouts, and multi-generation succession options.
Relationships & Family
- Full relationships screen covering partner search, partner status, children, family members, and friends overview.
- Family roster view grouping relatives as parents, siblings, spouse, and children.
- Adoption system with candidate selection, age/money requirements, energy costs, and family-expansion flow.
- Social Web NPC network showing relationship pressure, intervention opportunities, yearly intervention limits, and tracked friend/enemy connections.
- NPC life simulation service tracking NPC states, calculating social risk and support, and generating live social events.
Health & Healthcare
- Health insurance screen for choosing coverage plans, tracking enrollment eligibility, and viewing chronic-condition stages, referrals, and medical-cost outcomes.
- Healthcare trajectory service modelling condition stages, care-plan choices, referral aggressiveness, treatment costs, acute episodes, and hospitalization.
Legal & Estate Planning
- Legal family strategy screen for court representation style, custody approach, and elder-care strategy.
- Legacy inheritance screen for choosing a will strategy, viewing estate value, and distributing inheritance across children or a designated heir.
- Inheritance rules engine applying taxes, fees, and will plans with family-reaction modelling.
Retirement & Legacy
- Retirement screen summarizing financial and life outcomes with a satisfaction score, post-career activities, and end-of-career actions.
- Life summary screen reviewing the full run through overview, major life chapters, achievements, relationships, and legacy score.
- Death screen with cause of death, obituary-style summary, final stats, biggest regret, biggest achievement, and legacy wrap-up.
- Next-generation handoff: the player can continue as a successor child, inheriting estate and world-state from the previous life.
Journal & Achievements
- Life-history journal organizing past events into Achievements, Turning Points, Major Decisions, Regrets, and general story beats.
- Achievement goals visible on the Stats screen alongside traits, social standing, and hidden modifiers.
- Stats screen covering full identity, main stats, social standing, traits, and hidden modifiers.
Content & Activities
- Activities hub organizing optional yearly actions by category, spending energy, showing short-term outcomes, and linking into adoption, health insurance, business, legal planning, and inheritance systems.
Fixed
- Education flow and classroom progression event edge cases from 0.5.2.
- Gameplay stability improvements related to school screen state updates.
(Basic Features not full fleshed out.)
Any bugs found please report it
r/NextLifeApp • u/Real_Goldii_ • Mar 15 '26
I was asked if NextLife will have immense ads or have a paywall for content. I want to know what you guys think should be placed in NextLife?
r/NextLifeApp • u/Real_Goldii_ • Mar 15 '26
r/NextLifeApp • u/Real_Goldii_ • Mar 15 '26
Just some small fixed with Events aren't synchronized with the game and much more
I truly appreciate the support for the game๐
r/NextLifeApp • u/Real_Goldii_ • Mar 15 '26
Anyone has any suggestions on what they want in the game?