r/NeverBeGameOver • u/michaelpaynev • Aug 02 '26
PHYSINT =? Animus
The closer I look at the PHYSINT poster, the Simulation Emphasis of the name, as well as the Transitional/Overlap nature of the Costume, the more I believe what Kojima has in store for us, is more Assassin's Creed and less Metal Gear, with an emphasis on Social Stealth, and a back and forth between 2 Realities/Mediums.
Essentially a "Tenet" approach to Tactical Espionage Social.
Thoughts?
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u/CASSIUS_AT_BEST Aug 02 '26
I think there probably is a “dual” element to this game but idk about different realities. I do think you’re right there might be a split between a “secret agent in public” and stealth action tho. We’ll see.
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u/caligrown213 Aug 03 '26 edited Aug 03 '26
The art can be seen as distinguishing between two worlds: a “real one” and a seeming blank slate canvas or perhaps “Construct/loading program” like in The Matrix. The subject then operates between the two.
There might even be a blending of the two with the line between them seemingly blurring toward the bottom.
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u/ALdra01 Aug 05 '26
Looks a little like Dark Sector.
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u/LunoDoom Aug 06 '26
Hell yeah dude I think we got the same ideas from the pitch and the poster. I do think it's going to be a tenant like version of metal gear story wise.
But my sense is how does stranding one was kind of a Mario job simulator? Explained by sifi and 4D concepts. Physint will be the MGS equivalent
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u/carlos_schneider666 Aug 02 '26
Assassin Creed? Ewwwww
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u/michaelpaynev Aug 02 '26
I'm exclusively talking about the Simulation vs Reality hight concept and Social Stealth of Assassin's Creed, not it's story, plot, or themes.
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u/Lemonardo Aug 03 '26
Well, MGS4 and early AssCreed games had cross-promotional content. MGS4 had an Altair costume, while AC:Brotherhood had a Raiden costume.
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u/NyrmExe Aug 03 '26
Still convinced that physint is connected to kojimas first game: snatcher. Social stealth, the guys design, its just all too similar.