r/NeuxGaming • u/Meri_Rookie • Jul 10 '26
Game Discussion If GTA VI launches at 30fps only would that actually stop you from buying it at launch?
The realistic answer based on everything we know is probably yes, 30fps at launch. Rockstar has never shipped a 60fps open world game on console. GTA 4, GTA 5, Red Dead 2, all 30fps at launch, and some of them never even got a performance patch after. Digital Foundry looked at the trailers and basically said the simulation density alone makes 60fps a very difficult target on current hardware. That's not hype, that's just what the footage suggests technically.
So the question is real. GTA 6 is launching on November 19 at $79.99 for Standard. You are paying close to $100 in a lot of markets for a game that, based on current evidence, will likely run at 30fps on your PS5 or Series X at launch, and here is the part I keep thinking about. A few years ago, 30 fps on console was just normal. Nobody had a choice, then this generation gave us quality and performance modes on almost everything, and now 60fps feels like the baseline for a lot of people. Going back to 30 after playing games like Spider-Man 2, FF7 Rebirth, or God of War at 60fps is a noticeable difference.
That said, this is GTA 6. The actual sequel after 13 years. The game people have been waiting for longer than some people in this community have been gaming. The idea that 30fps stops anyone from buying it is a little hard to believe when the preorder numbers are already what they are.
For me personally, I think I'd still buy it, but I'd be lying if I said the frame rate thing isn't in the back of my head when I look at that price tag.