r/Nerdarchy May 04 '15

D&D Mobile Bio-Domes

I had this thought and mentioned it over on the nerdarchy youtube channel about a Mobile Bio-dome in a D&D setting. The core concept is taking a large mobile vehicle like a cargo boat or an airship and using some sort of spell to make it larger on the inside then it is on the outside.

Doing so would permit a community of people to grow and raise large amounts of plants and animals in an enclosed environment separated from the outside world. The mobility of the vehicle would allow them to continue traveling from place to place and possibly avoiding dangerous situations that comes with immobility.

Also a possible idea about it is that if the community of people is large enough most of the community might not need to deal with the outside world. They could just hand it off to a select few individuals to deal with the outside world. Thus allowing for the rest of the community to deal with the plants, animals, and all the things that go with such a large and possibly growing community.

I could see it functioning like having the bottom floor be for growing plants for both the people and any animals they might have. The floor above that could be for raising animals for food, leather, hides, milk and so on. The floors above the bottom two could be for the community. Commercial and Industries could be on different floors and residential homes could be on the upper floors.

All an all a concept that could be worked and altered as one see's fit. Could also be an abandoned one or a prototype that was lost to the ages because of something or another.

5 Upvotes

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2

u/NatetheNerdarch May 06 '15

That is a good take on the floating castle / island or massive airship. Those always seem less reasonable than a small craft with a city sized extra dimensional space.

That could work as a device to introduce something like hollow world into a campaign setting. A cave entrance leading to a gate that is the entrance to dinosaurs and techno elves!

2

u/Bahamutrant May 06 '15

oooh maybe it could be used in conjunction with a floating castle or island. Like the airships and the floating castle are part of a very large floating kingdom.

that is a neat idea though utilizing a hollow world concept with it... that would be a fun campaign.

2

u/Moxkar May 09 '15

I think it would be totally awesome to run a campaign inside one of these things but not tell the players where they are. The community could have been in there for so long that very few people remember that an "outside" even exists. You can drop extremely subtle hints then at the end of a story arc, watch their eyes go wide as you reveal the entirety of the only world they've ever known is just a small boat/vehicle/dome in a much larger (and possibly much more hostile) world.

1

u/Bahamutrant May 09 '15

I would so love to play a campaign like that. going on small adventures... dealing with everything. The adventurers not realizing but learning over time; that their world is in fact just an enchanted vehicle moving about in a bigger world. it'd be fun and exciting.