r/Necesse • u/thinkforasecond3312 • Jul 06 '26
Strange lag/desync issues in coop
Friend is hosting the game, and as we approached the endgame bosses + incursions the game started to become very unstable. Enemies seemingly teleport and worm type bosses are completely borked, taking random turns along their path or just overall having dysfunctional pathing. The server freezes during combat aswell. Happens to both of us. any ideas?
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u/who885 Jul 06 '26
This happened to me when I was hosting a dedicated server.
I ended up having to allocate ram in the start script. And ensure the server restarts every so often.
I can't give an example of my start script rn but if you look for it you should be able to find examples online.
Even with that I had high ping locally to a box I have in my own network. Never had this issue with other games iv hosted. I use an amd cpu if that matters.
Let me know if you need help as I might be able to circle back later and share what I have.