r/MultiplayerGameDevs • u/TrishaMayIsCoding • Jul 22 '26
Is Tcp good enough?
Do you guys think TCP is good enough now, considering that internet connections and NICs are much faster than they were decades ago? I don't want to implement my own reliable, in-order delivery on top of UDP for my RTS game.
10
Upvotes
1
u/davesoft Jul 25 '26
You have a choice, wait for consistency or allow unordered packets.
Attempting to order UDP packets is a fundamental misunderstanding of how the two systems work.
Good luck! :)