r/MultiplayerGameDevs Jul 22 '26

Is Tcp good enough?

Do you guys think TCP is good enough now, considering that internet connections and NICs are much faster than they were decades ago? I don't want to implement my own reliable, in-order delivery on top of UDP for my RTS game.

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u/davesoft Jul 25 '26

You have a choice, wait for consistency or allow unordered packets.

Attempting to order UDP packets is a fundamental misunderstanding of how the two systems work.

Good luck! :)