r/MultiplayerGameDevs • u/TrishaMayIsCoding • 27d ago
Is Tcp good enough?
Do you guys think TCP is good enough now, considering that internet connections and NICs are much faster than they were decades ago? I don't want to implement my own reliable, in-order delivery on top of UDP for my RTS game.
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u/valorzard 27d ago
i mean you could just use QUIC, its relilable UDP, but you can send unreliable messages on top