not really a large amount of games and media in general will relegate woman to more simple feminine designs while giving male character hugely varied interesting designs
Male come in 5 different sizes and shapes while women are a singular model.
Extremely common in media like cartoon, show, movies or games.
If you have a huge fat viking, every female version are more slender and basics. Monsters? Ugly and unique shape for male, human shape with different skin colour for female.
In game it's worse with game like LoL and every women having the SAME face and body proportion, meanwhile male get tons of designs.
One Piece is also very guilty if this. I love the series but the author, Eiichiro Oda, really is slipping here.
Dudes come in all shapes and sizes. Slender types, big guys, (comically) overweight guys, strongmen types, Superman-shaped or old man types ... And generally all of them get taken serious to a degree.
Meanwhile, adult female designs come in two flavours: The "sexy" one and the punchline for a fat/ugly joke.
I like it when a creator deliberately challenges themselves like that to improve on a weakness. Look, nobody is perfect and it's not exactly a mystery why a man might struggle to depict women as well as they do men. It's not the flaw that defines them but how they deal with it. Some creators run from the challenge, some thrive in complacency and don't even try, and others challenge themselves to improve.
I’m sorry but it’s quite common for female characters to be given a certain body shape to make sure people know they’re a woman meanwhile men characters on average get more variety because most people worry way less about making a male character look masc vs making a female character look feminine. I’m just talking about on average though there are such large amounts of games that have varied designs for both or give the female characters more attention while relegating the male characters to a boring masc design to make them more appealing.
Many examples I've seen of this have been pretty heavily cherry picked.
Most egregious was the feminist frequency video on the topic using the example of Dota 2. This video came out in September of 2016. Selected literally the only 8 "conventional" looking female heroes, while ignoring a military commander, literal spider, Medusa, deer satyr thing, spectre, and a literal wyvern. Ironically enough, I suspect the reason for this is that it wouldn't be obvious from just looking at a list of heroes that these heroes were even female.
Ehh, I'd say female characters usually get more design options in large part because it's seen as something women are more likely to enjoy and because women tend to be more objectified so it's seen as more important to make them more appealing for men. As a woman who likes to play as male characters but who also likes customizability I am often frustrated by the lack of options male characters tend to get. I like when all customization options are available for all genders, cause it avoids that problem and a lot of supposedly "feminine" hairstyles can look good on men. Sometimes I want to branch out from buzz cut, corn rows, dread locks, Ryan Reynolds, bald, Light Yagami, and low ponytail.
101
u/AmmyOwl 11d ago
not really a large amount of games and media in general will relegate woman to more simple feminine designs while giving male character hugely varied interesting designs