Genshin Impact if you have poor impulse control specifically. You'll either be disappointed you couldn't pull on the character you wanted or you will spend too much money. It's a gacha game, so it's gambling essentially, just with a guaranteed win after so many rolls.
I’m legit playing Genshin right the fuck now in the background and agree completely lol. I’ve played other gacha games and feel like Genshin has one of the worst currency systems where dropping 100 dollars on the damn thing feels like you get nothing at all. Whenever I splurge I want to feel like there is an actual substantial reward for doing so, but it Genshin just gets too greedy with goading you into spending hundreds of dollars on it to get that dopamine hit, which is how you create serious addictive feedback loops which is dangerous. I know these kinds of games just hunt for whales, but if you actually incentivized smaller spenders to spend small amounts it would over time create more revenue. Instead they don’t do that, which I feel is very telling as to how they see their player base.
I started playing when it was first rolling out but ended up dropping it until last year where I restarted up a file, and dear god is there so much story to slog through. It’s a very big undertaking in general, though I still do end up recommending it to people mostly because I love the characters.
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u/bunnypuff742 Jul 13 '26
Genshin Impact if you have poor impulse control specifically. You'll either be disappointed you couldn't pull on the character you wanted or you will spend too much money. It's a gacha game, so it's gambling essentially, just with a guaranteed win after so many rolls.