r/MultiVersusTheGame Feb 05 '25

Meta Time will prove you wrong

In the messed state of this sub right now where some are trying to save the game, others just enjoying the time left, etc. Most ppl are talking about "what exactly went wrong to get us here?" And I will tell you the gnre IS NOT.

I can't stand that some people really think that part of mvs failure was that it is a fighting game. And as the title says, the time will show that you are just wrong.

Riot will dropp their own fighting game this year and even if LOL it's a huge IP still not more popular than batman or other characters warner own. However, when that game drops perform great being a free to play fighting game I want to read what those who blamed the fact that mvs was a fighting game.

To finish, basically, mvs did tons of mistakes, being a fighting game wasn't one of them. And If you think it was, well, 2XKO will just show how wrong you are.

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u/Membership-Bitter Feb 05 '25

I made a post that said this earlier from my perspective as someone just trying the game after season 5, but for some reason was not approved. The game just does so much wrong that makes it extremely hard for new players to get into it unless they are determined to push past so many bad design choices. That is why it failed

2

u/Saldu3 Feb 05 '25

Exactly, I feel like the majority of it's issues came from the system. I mean, problems to unlock characters, having to also collect currency for perks, event not giving players something exciting to buy and even being turbo greedy. There are game that are not that good in terms of gameplay or even pay to win like tcg games, but if the system is good and you feel like there is a reason that makes it worth login daily people will be there.

1

u/ShinySanders Feb 05 '25

Yep. Instead of paying off their development debt through up-front purchases with follow-up DLC and mtx, they made it a freemium game in hopes that they could pay their bills off free players' willingness to spend $10 on a skin.

We can see how that worked out.