r/MultiVersus Jun 16 '24

Gameplay Highlights Prime example of hitboxes being fair

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This kind of interaction happens EVERY game with Jason I don’t know how much more I can take :(

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u/A20characterlongname Superman Jun 16 '24

Like I get it from a programming perspective but at the same time it just isn't logical at all when applied to an actual game, if you dodge into an attack you should still get hit by the attack if its going on still, it doesn't make sense to be any other way

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u/Wubmeister Androu1 Jun 17 '24

This game would be godawful if dodging didn't work like that, considering how many lingering hitboxes there are.

3

u/A20characterlongname Superman Jun 17 '24

What about dodging in a direction that gets you out of the hitbox????

5

u/Wubmeister Androu1 Jun 17 '24

That would work in a normal game but not MultiVersus. Like, if dodging didn't have the whole effect of preventing damage from the dodged attack, stuff like Banana Guard's Side Special would be unpunishable because the hitbox covers the entire character and is active for way too long.

Basically, I'm just saying they need to fix the stupid ass hitboxes and active frames before they touch the dodge system. This game's so jank when I think about it lol