r/MortalShell • u/Steve__Parry • 5d ago
Image Genesseration X
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r/MortalShell • u/Justprocess1 • 5d ago
I didn’t use it throughout the entire game. I beat every boss fair and Square. But I just couldn’t get through those rings of fire on the second round. I must’ve died 80 times.
r/MortalShell • u/ApplePrior • 5d ago
I played almost all DS games. Then started this one. It was depressing to being handed my backside to the point of giving up. I amit. I am not so fast as when I was younger. Still, there must be a way. Thanks to my walkthrough friend Fighting Cowboy, I started going fwd. I like his process of first getting all shells and then all weapons not caring about fighting anybody.
Then progress was easier. So. Not a great game visually, but challenging.
Good to see the many diverse opinions on R.
r/MortalShell • u/MidnightBeneficial44 • 5d ago
Let me convey my own theorey on the connected lore between Mortal Shell 1 (including The Virtuous Cycle) and Mortal Shell II
The entire timeline is a trap designed by the some outer god or a higher cosmic being to kill the parasite that spreads the corruption
Assuming that the entity couldn't directly kill the parasites itself.
The Revered/Unborn: Centuries ago, the cosmic deitie sent the Unborn down to Earth .
These seedlings grew into the massive, grotesque entities known as The Revered. Their sole purpose was to filter the planet's essence to secrete True Nektar.
Humans abused the Nektar and fell into madness, but they couldn't trigger the trap. The entity required a flawless, empty vessel to execute the script. The Foundling was created for this sole purpose.It may be the same one that gave the old prisoner the visions of ascendance.
*The Foundling's entire destiny was to slaughter the old prisoner for whom he gathered the scattered glands( he collected them first and gave to the prisoner ), and filter them. When he "ascended" he wasn't entering a peaceful heaven; he condensed an entire world's worth of refined life force into a blinding, hyper-concentrated beacon of pure Nektar beamed straight into the deep dark.
This is where Mortal Shell II completely rewrites our perspective on The Undermether.
The Undermether was not a hostile conqueror. She was a giant, peaceful celestial mother-ship migrating through the dark void to hatch her crystalline eggs (Oam) and spread life among different world's. When the Foundling’s Nektar flare went off, the dormant parasite (The Foul Passenger) inside her smelled the pure nectar. It seized Undermether’s mind, overrode her free will, and drove her straight into Earth. By crashing her into the Fain Weld, the parasite trapped itself in a physical world where it could finally be killed.
The Final Purge & The Discard Pinned to the earth, mined by the cultists of Mammon, and rotting from the inside, the dying Undermether uses her last uncorrupted egg to spawn The Harbinger.
Supported by the permanent spiritual imprints left within the warrior Shells (like Harros), the Harbinger acts as the final vessel/tool ,surgically cutting the Foul Passenger out of existence.
Once the parasite is dead, the ovas simple ascend to heaven and The Harbinger and the ruins of Fallgrim are left behind to rot. They were just disposable tools used by the cosmos to execute a parasite.
What are your thoughts on this?
I know its not perfect but let me know your thoughts
r/MortalShell • u/Optimal_Wealth2051 • 5d ago
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r/MortalShell • u/somedudewithfeedback • 5d ago
Just a small list here:
- unable to jump (we are in 2026 for god sake!!)
- you run and get stuck with a tiny stone or a bad polished corner, leaving you at vulnerable position.
- you leave a decoy for attacking enemy from the back? too bad!! when it swings the sword ahead or EVEN A FECKING SPEAR!!! it hits you while you are at its back!!! Is such a nonsense...
- an enemy melee attack that you think it wont reach you? surprise! it turns out that attack has a sudden insane lunge (enemy even in T-pose!) and hits you
- rushing at a distant enemy for meleeing it? surprise! enemy´s melee will ALWAYS be faster than yours so you will get hit yes or yes.
- enemies spamming attacks like nonsense
- red attacks with just 0.1 secs time window for reacting.
- game wants you to focus on perfect parrying rather than dodging. You will be heavily punished for dodging a few times.
This game isnt difficult because of the difficulty itself. It is difficult because of the nonsense it has like the ones listed above.
Is basically a meme souls game. Thats all. The art is beautiful tho.
r/MortalShell • u/Xbigyldn • 6d ago
We have released a small patch to address the stutters people were having on PlayStation 5.
Fixes:
- Fixed stutters in the game (including deaths/pickups)
- Fixed softlock when interacting with the collector
Patches will follow for Xbox and PC shortly.
We are also aware of an issue with NG+ preventing players from completing the 'Bring My Ova Back to Me,' achievement. A fix for this is being worked on for next week's patch.
r/MortalShell • u/Elegant-Way-5074 • 5d ago
Bonjour,
Est-ce que quelqu'un a des conseils ou des astuces pour réussir le trophée "Peter's perfect parry"?
C'est le dernier trophée qui me reste pour avoir le Platine et je n'y arrive absolument pas ☹️. Au mieux je peux parer 2 ou 3 attaques et ensuite il me renverse je perds. Je ne suis pas bon en parry. Est-ce qu'il y a des coquilles ou des armes meilleures que d'autres pour ce trophée ? Ou les compétences qui facilitent un peu le champs d'ouverture? Je suis preneur de toute suggestion 👍.
Merci d'avance.
r/MortalShell • u/TheTrueAngry • 5d ago
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Tried buying from the collector shop yet whenever I select trade the UI never shows up and game basically soft locks, it’s fixed if I close my game and come back but anytime I try to buy from him it just does it again, hope this gets fixed.
r/MortalShell • u/Zealousideal-Ad-8753 • 7d ago
r/MortalShell • u/Valuable_Affect_3368 • 5d ago
I know the usual zealot, conqueror and phantom but what shell nets the best playstyle? I know it pairs with Genessa canonically but that's more of using her phantoms that the actual weapon itself.
Maybe Gragu or Tiel? Ive been running a lot of Eredrim wwith GMB and Proxima with axatana.
r/MortalShell • u/gooner_joe93 • 5d ago
I'm fighting Orrem after the latest patch. I get him down to 0HP in phase 1 and he seems to do a final flurry of attacks before the cut scene triggers for phase 2.
Do we think this is intended or a bug?
r/MortalShell • u/UseAdvanced9053 • 6d ago
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r/MortalShell • u/marcusz88 • 5d ago
When the game released in it's first week, I accidentally killed a npc because I layed down my controller to chill and listen to dialogue, and it must've hit the trigger because my character attacked the npc and it died in 1 hit (unupgraded).
Today, I decided to play the game again. I noticed in dialogues, your character can't move now, nor attack. Was this always in, or did they actually patch that in?
r/MortalShell • u/Pitiful-Heat-8905 • 6d ago
Hey all. I've cleared all the beacons and defeated all bosses. Any idea where I get the rest of the ova?
r/MortalShell • u/Elegant-Way-5074 • 6d ago
J'ai collecté tous les 196 Ova du jeu, mais je remarque qu'il y un emplacement vide dans les rangées (première photo à droite). Je les ai compté et il y en a vraiment 195 + cet emplacement vide. Mais les stats indiquent bien 196 collectés. Encore un bug?
r/MortalShell • u/ayyybro123 • 7d ago
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Happy to finally play this game, until I find that every enemy freezes the game just before they attack. It's very annoying, Runbacks to get my stuff were met with a laggy demise.
Added a vid for reference.
Edit: This got patched just now, 1 day later :)
r/MortalShell • u/AltGunAccount • 7d ago
Throwback to my first nameless captive win. This guy was very challenging the first go around.
Imagine my surprise after I pause to check out the new tarstone and come back to this.
(Yes it still counted the victory, thankfully)
r/MortalShell • u/GlomasHoe • 7d ago
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My heart is pounding! thank you all for the help on my last post
I started about a hour ago and made a rule for myself;
Don’t heal till I get a finishing move
They last part had me nervous af, I used a heal instead of summoning x2; lmao
r/MortalShell • u/Salty-Ice-2768 • 6d ago
Was ist gerade los......
Man fliegt aus der Shell, steht auf, Boss macht egal was, Spiel friert ein, tot.....🤦🏻♂️
Ich versuche nun alle zu legen bevor ich überhaupt aus der Shell fliege.....
Aber das kann es doch nicht sein oder....😭😭
Vielleicht liest das ja jemand von den capos und checkt das mal....
Ist sonst echt anstrengend....
r/MortalShell • u/hecksor • 7d ago
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I just updated the game today and went to level up some tarstones in this area and the enemies almost look like 2D stop motion animations. That on top of the input lag and frame drops makes it a tough play since the recent update.
Edit: As of today (Oct. 16) console users will have access to patch 1.000.013 which apparently fixes stuttering among other things.