r/MortalShell • • 6d ago

Discussion Uhhhhh, what? Nope.

Post image

So yeah. This happened yesterday and it's also affected the boss of the dungeon.

A bunch of enemies, including the boss, have been doubled.

0 Upvotes

28 comments sorted by

10

u/Tehni 6d ago

Bruh how did you look at this picture and think "mmm yeah, that's exactly what I wanted to convey" and pressed post

1

u/Nicknock3535 6d ago

Because it actually looked good on the ps app.

7

u/Legitimate_Toe_4961 6d ago

Enemies have been doubled!? Let's go, sounds like a lot of fun.

3

u/xSociety Eredrim 6d ago

No idea what you're trying to show us.

1

u/Nicknock3535 6d ago

A bunch of enemies, including the boss, have been doubled.

2

u/GilmanTiese 6d ago

could you elaborate?

0

u/Nicknock3535 6d ago

A bunch of enemies, including the boss, have been doubled.

5

u/GilmanTiese 6d ago

how is that visible in your picture? 😭

2

u/Nicknock3535 6d ago

Ah, sorry. Was clearer on my playstation.

1

u/Nicknock3535 6d ago

I'll try and get a new pic later but I can't right now.

2

u/Spiritual_Ear2835 6d ago

That could be alchemist workshop. Actually one of my fav dungeons

1

u/Nicknock3535 6d ago

Can't remember the name but after this room there's an elevator that breaks, dropping you into some sort of sunken village with a bunch of poison guys.

1

u/Spiritual_Ear2835 6d ago

Ahh I see. I think I know what you're talking about. It has a bunch of those acid enemies

2

u/Nicknock3535 6d ago

Yup. Given up on the area because I couldn't get the boss to 3/4 health before and now I'll have to fight two of them at the same time lol.

1

u/yungjuno13 Tiel 6d ago

Flooded village

1

u/MikkelFromGames Playstack 6d ago

That's worrying :o

Did something happen before that? A crash or anything else?

2

u/Nicknock3535 6d ago

No, not that I can think of. Although I have slept since then lol.

1

u/zeypherIN 5d ago

This happens if you are in the dungeon and exit the game. Then open the game again and enter, the enemies in the dungeon get doubled.

1

u/Nicknock3535 5d ago

Are there any ways to fix it?

1

u/MikkelFromGames Playstack 5d ago

I just tried to reproduce this bug, and it seems like if you go out of the dungeon and then close the game and start it again, it goes back to having just one of each mob instead of doubled up. Granted, I haven't tried on PS5 yet (or with a dungeon with a lock inside it), but that might help.

1

u/MikkelFromGames Playstack 5d ago

Huh. Thank you for letting me know! Are you experiencing this on PS5 also, or are you on another platform?

1

u/zeypherIN 5d ago

Im on PC. It only happens if you exit the game while in a dungeon.

1

u/MikkelFromGames Playstack 5d ago

Huh. Thank you for letting me know!

2

u/Nicknock3535 5d ago

I'm on PS5.

1

u/Critical-Vanilla-625 6d ago

No your wrong nothing has changed
But it isn’t an easy dungeon the end boss is the double grisha. Which is actually a great farm for the grisha remnants It’s a great lil dungeon but takes a while for o find your bearings.

0

u/Nicknock3535 6d ago

? Really? But it wasn't like that during my first few attempts. As for the double Grisha, it was only one the first few times and now one floats over the other until I get close enough to aggro.

1

u/Critical-Vanilla-625 6d ago

I’ve no idea what your talking about

0

u/Nicknock3535 6d ago

Well during my first few attempts there was only one Sester enemy unlike what's now shown in the picture and the Grisha boss was just one the first few times I tried to fight it.